// Flatten a role so it's suitable for indexing. func (r *Role) Flatten() []string { flatten := util.FlattenObj(r) indexified := util.Indexify(flatten) return indexified }
// Flatten a node for indexing. func (n *Node) Flatten() []string { flatten := util.FlattenObj(n) indexified := util.Indexify(flatten) return indexified }
// Flatten the environment so it's suitable for indexing. func (e *ChefEnvironment) Flatten() []string { flatten := util.FlattenObj(e) indexified := util.Indexify(flatten) return indexified }
// Flatten a role so it's suitable for indexing. func (r *Role) Flatten() map[string]interface{} { return util.FlattenObj(r) }
// Flatten out the client so it's suitable for indexing. func (c *Client) Flatten() []string { flatten := util.FlattenObj(c.flatExport()) indexified := util.Indexify(flatten) return indexified }
// Flatten the environment so it's suitable for indexing. func (e *ChefEnvironment) Flatten() map[string]interface{} { return util.FlattenObj(e) }
func (to *testObj) Flatten() []string { flatten := util.FlattenObj(to) indexified := util.Indexify(flatten) return indexified }
func (to *testObj) Flatten() map[string]interface{} { flatten := util.FlattenObj(to) return flatten }
// Flatten a node for indexing. func (n *Node) Flatten() map[string]interface{} { return util.FlattenObj(n) }