// matchTxAndUpdate returns true if the bloom filter matches data within the // passed transaction, otherwise false is returned. If the filter does match // the passed transaction, it will also update the filter depending on the bloom // update flags set via the loaded filter if needed. // // This function MUST be called with the filter lock held. func (bf *Filter) matchTxAndUpdate(tx *dcrutil.Tx) bool { // Check if the filter matches the hash of the transaction. // This is useful for finding transactions when they appear in a block. matched := bf.matches(tx.Hash()[:]) // Check if the filter matches any data elements in the public key // scripts of any of the outputs. When it does, add the outpoint that // matched so transactions which spend from the matched transaction are // also included in the filter. This removes the burden of updating the // filter for this scenario from the client. It is also more efficient // on the network since it avoids the need for another filteradd message // from the client and avoids some potential races that could otherwise // occur. for i, txOut := range tx.MsgTx().TxOut { pushedData, err := txscript.PushedData(txOut.PkScript) if err != nil { continue } for _, data := range pushedData { if !bf.matches(data) { continue } matched = true bf.maybeAddOutpoint(txOut.Version, txOut.PkScript, tx.Hash(), uint32(i), tx.Tree()) break } } // Nothing more to do if a match has already been made. if matched { return true } // At this point, the transaction and none of the data elements in the // public key scripts of its outputs matched. // Check if the filter matches any outpoints this transaction spends or // any any data elements in the signature scripts of any of the inputs. for _, txin := range tx.MsgTx().TxIn { if bf.matchesOutPoint(&txin.PreviousOutPoint) { return true } pushedData, err := txscript.PushedData(txin.SignatureScript) if err != nil { continue } for _, data := range pushedData { if bf.matches(data) { return true } } } return false }