package main import ( "fmt" "github.com/docker/distribution-reference" ) type Person struct { name string } func (p *Person) Name() string { return p.name } func (p *Person) SetName(name string) { p.name = name } func main() { p := Person{name: "John Doe"} fmt.Println(p.Name()) // Output: John Doe p.SetName("Jane Doe") fmt.Println(p.Name()) // Output: Jane Doe }In this example, we define a `Person` struct that implements the `Named` interface. We provide methods to get and set the name of the person. In the `main` function, we create a person object with the name "John Doe" and print it using the `Name` method. Then, we set the name of the person to "Jane Doe" and print it again to confirm the name has changed. Overall, the `Named` interface provides a simple and flexible way to attach names to objects and manipulate them in a consistent manner.