import ( "context" "github.com/docker/docker/api/types" "github.com/docker/docker/client" ) func main() { cli, err := client.NewEnvClient() if err != nil { panic(err) } opts := types.AuthConfig{ Username: "username", Password: "password", } response, err := cli.RegistryLogin(context.Background(), opts) if err != nil { panic(err) } fmt.Println(response.Status) }
import ( "context" "github.com/docker/docker/api/types" "github.com/docker/docker/client" ) func main() { cli, err := client.NewEnvClient() if err != nil { panic(err) } response, err := cli.RegistryLogin(context.Background(), types.AuthConfig{}) if err != nil { fmt.Println("Engine not registered.") } else { fmt.Println("Engine registered.") } }This example checks if the Docker engine is registered by calling the RegistryLogin() function with an empty auth configuration. If an error is returned, it indicates that the engine is not registered, and if no error is returned, it indicates that the engine is registered. Overall, the go github.com.docker.docker.engine Engine Register package library provides useful functions for registering the Docker engine with the Docker Hub, allowing for efficient communication and management of container images.