func Disassemble(script []byte) (asm []string) { pc := new(big.Int) for { if pc.Cmp(big.NewInt(int64(len(script)))) >= 0 { return } // Get the memory location of pc val := script[pc.Int64()] // Get the opcode (it must be an opcode!) op := vm.OpCode(val) asm = append(asm, fmt.Sprintf("%04v: %v", pc, op)) switch op { case vm.PUSH1, vm.PUSH2, vm.PUSH3, vm.PUSH4, vm.PUSH5, vm.PUSH6, vm.PUSH7, vm.PUSH8, vm.PUSH9, vm.PUSH10, vm.PUSH11, vm.PUSH12, vm.PUSH13, vm.PUSH14, vm.PUSH15, vm.PUSH16, vm.PUSH17, vm.PUSH18, vm.PUSH19, vm.PUSH20, vm.PUSH21, vm.PUSH22, vm.PUSH23, vm.PUSH24, vm.PUSH25, vm.PUSH26, vm.PUSH27, vm.PUSH28, vm.PUSH29, vm.PUSH30, vm.PUSH31, vm.PUSH32: pc.Add(pc, common.Big1) a := int64(op) - int64(vm.PUSH1) + 1 if int(pc.Int64()+a) > len(script) { return } data := script[pc.Int64() : pc.Int64()+a] if len(data) == 0 { data = []byte{0} } asm = append(asm, fmt.Sprintf("%04v: 0x%x", pc, data)) pc.Add(pc, big.NewInt(a-1)) } pc.Add(pc, common.Big1) } return asm }
func main() { code, err := ioutil.ReadAll(os.Stdin) if err != nil { fmt.Println(err) os.Exit(1) } code = common.Hex2Bytes(string(code[:len(code)-1])) fmt.Printf("%x\n", code) for pc := uint64(0); pc < uint64(len(code)); pc++ { op := vm.OpCode(code[pc]) fmt.Printf("%-5d %v", pc, op) switch op { case vm.PUSH1, vm.PUSH2, vm.PUSH3, vm.PUSH4, vm.PUSH5, vm.PUSH6, vm.PUSH7, vm.PUSH8, vm.PUSH9, vm.PUSH10, vm.PUSH11, vm.PUSH12, vm.PUSH13, vm.PUSH14, vm.PUSH15, vm.PUSH16, vm.PUSH17, vm.PUSH18, vm.PUSH19, vm.PUSH20, vm.PUSH21, vm.PUSH22, vm.PUSH23, vm.PUSH24, vm.PUSH25, vm.PUSH26, vm.PUSH27, vm.PUSH28, vm.PUSH29, vm.PUSH30, vm.PUSH31, vm.PUSH32: a := uint64(op) - uint64(vm.PUSH1) + 1 fmt.Printf(" => %x", code[pc+1:pc+1+a]) pc += a } fmt.Println() } }