Example #1
0
func NetworkProcessor(state interfaces.IState) {

netloop:
	for {

		// This loop looks at the input queues and the invalid queues and
		// Handles messages as they come in.   If nothing is read, it sleeps
		// for 500 milliseconds.  Note you only sleep if both queues test
		// to be empty.

		select {
		case msg, ok := <-state.NetworkInMsgQueue():
			if ok {
				//log.Printf("NetworkIn: %s\n", spew.Sdump(msg))
				if state.PrintType(msg.Type()) {
					log.Printf("Ignored: NetworkIn: %s\n", msg.String())
				}
				state.InMsgQueue() <- msg
				continue netloop
			}
		default:
		}

		select {
		case msg, ok := <-state.NetworkOutMsgQueue():
			if ok {
				var _ = msg
				//log.Printf("NetworkOut: %s\n", msg.String())
				if state.PrintType(msg.Type()) {
					log.Printf("Ignored: NetworkOut: %s\n", msg.String())
				}
				switch msg.(type) {
				case *messages.EOM:
					msgeom := msg.(*messages.EOM)
					server := state.GetServer().(*btcd.Server)
					server.BroadcastMessage(msgeom)

				default:
				}

				continue netloop
			}
		default:
		}

		select {
		case msg, ok := <-state.NetworkInvalidMsgQueue():
			if ok {
				var _ = msg
				if state.PrintType(msg.Type()) {
					log.Printf("%20s %s\n", "Invalid:", msg.String())
				}
				continue netloop
			}
		default:
		}
		time.Sleep(time.Duration(500) * time.Millisecond)
	}

}
Example #2
0
// Execute the leader functions of the given message
func (m *EOM) LeaderExecute(state interfaces.IState) error {

	DBM := NewDirectoryBlockSignature()
	DBM.DirectoryBlockKeyMR = state.GetPreviousDirectoryBlock().GetKeyMR()
	DBM.Sign(state)
	state.NetworkOutMsgQueue() <- DBM
	state.InMsgQueue() <- DBM

	return nil
}
Example #3
0
func Timer(state interfaces.IState) {

	time.Sleep(2 * time.Second)

	billion := int64(1000000000)
	period := int64(state.GetDirectoryBlockInSeconds()) * billion
	tenthPeriod := period / 10

	now := time.Now().UnixNano() // Time in billionths of a second

	wait := tenthPeriod - (now % tenthPeriod)

	next := now + wait + tenthPeriod

	if state.GetOut() {
		state.Print(fmt.Sprintf("Time: %v\r\n", time.Now()))
	}

	time.Sleep(time.Duration(wait))

	for {

		for i := 0; i < 10; i++ {
			// Don't stuff messages into the system if the
			// Leader is behind.
			for j := 0; j < 10 && len(state.AckQueue()) > 1000; j++ {
				time.Sleep(time.Millisecond * 10)
			}

			now = time.Now().UnixNano()
			if now > next {
				wait = 1
				for next < now {
					next += tenthPeriod
				}
				wait = next - now
			} else {
				wait = next - now
				next += tenthPeriod
			}
			time.Sleep(time.Duration(wait))
			for len(state.InMsgQueue()) > 5000 {
				time.Sleep(100 * time.Millisecond)
			}

			// Delay some number of milliseconds.
			time.Sleep(time.Duration(state.GetTimeOffset().GetTimeMilli()) * time.Millisecond)

			state.TickerQueue() <- i

		}
	}
}
Example #4
0
func LoadJournalFromReader(s interfaces.IState, r *bufio.Reader) {
	s.SetIsReplaying()
	defer s.SetIsDoneReplaying()

	fmt.Println("Replaying Journal")
	time.Sleep(time.Second * 5)
	fmt.Println("GO!")
	t := 0
	p := 0
	for {
		t++
		fmt.Println("total: ", t, " processed: ", p, "            \r")

		// line is empty if no more data
		line, err := r.ReadBytes('\n')
		if len(line) == 0 || err != nil {
			break
		}

		// Get the next word.  If not MsgHex:, then go to next line.
		adv, word, err := bufio.ScanWords(line, true)
		if string(word) != "MsgHex:" {
			continue // Go to next line.
		}
		line = line[adv:] // Remove "MsgHex:" from the line.

		// Remove spaces.
		adv, data, err := bufio.ScanWords(line, true)
		if err != nil {
			fmt.Println(err)
			return
		}

		// Decode the hex
		binary, err := hex.DecodeString(string(data))
		if err != nil {
			fmt.Println(err)
			return
		}

		// Unmarshal the message.
		msg, err := messages.UnmarshalMessage(binary)
		if err != nil {
			fmt.Println(err)
			return
		}

		// Process the message.
		s.InMsgQueue() <- msg
		p++
		if len(s.InMsgQueue()) > 200 {
			for len(s.InMsgQueue()) > 50 {
				time.Sleep(time.Millisecond * 10)
			}
			time.Sleep(time.Millisecond * 100)
		}
	}

	//Waiting for state to process the message queue
	//before we disable "IsDoneReplaying"
	for len(s.InMsgQueue()) > 0 {
		time.Sleep(time.Millisecond * 100)
	}
}