import ( "github.com/docker/docker/engine" "github.com/docker/docker/engine/api/client" ) // Start a new job on the Docker engine func startJob(job engine.Job) { eng := client.NewClient("") if err := eng.JobStart(job); err != nil { panic(err) } } // Create a new job to run a container func createContainerJob(name string) engine.Job { return engine.Job{ Name: "create_container", Args: []string{name}, Handler: func(job *engine.Job) error { // ... code to create container ... return nil }, } } // Schedule a job to run at a specific time func scheduleJob(time time.Time, job engine.Job) { eng := client.NewClient("") if err := eng.JobSchedule(time, job); err != nil { panic(err) } }In the first example, `startJob` takes an `engine.Job` object and starts it on the Docker engine. The `client.NewClient("")` constructor creates a new Docker client using the default configuration. The second example, `createContainerJob`, creates a new `engine.Job` object with the name "create_container", an argument `name` (the desired name for the container), and a handler function that will be executed when the job runs. Finally, `scheduleJob` schedules a job to run at a specific time using the `time` library. Overall, the `github.com/docker/docker/engine` package provides a powerful set of tools for managing long-running tasks on a Docker host.