// Create a new connection pool with specified Redis server address and port pool := &redis.Pool{ Dial: func() (redis.Conn, error) { return redis.Dial("tcp", "localhost:6379") }, } // Get a connection from the pool conn := pool.Get() // Use the connection to execute a Redis command _, err := conn.Do("SET", "mykey", "myvalue") if err != nil { log.Fatal(err) } // Release the connection back to the pool conn.Close()
// Create a new connection pool with specified Redis server address and port pool := &redis.Pool{ Dial: func() (redis.Conn, error) { return redis.Dial("tcp", "localhost:6379") }, } // Use the connection pool to execute multiple Redis commands for i := 0; i < 10; i++ { conn := pool.Get() _, err := conn.Do("INCR", "mycounter") if err != nil { log.Fatal(err) } conn.Close() } // Get the final value of the counter conn := pool.Get() finalVal, err := redis.Int(conn.Do("GET", "mycounter")) if err != nil { log.Fatal(err) } conn.Close() fmt.Println("Final counter value:", finalVal)In this example, the connection pool is used to execute multiple Redis commands in a loop to increment a counter. The "Get" method is called each time to retrieve a new connection from the pool, which is then used to execute the command before being released back to the pool. Finally, a new connection is retrieved from the pool to get the final value of the counter, which is printed to the console. In summary, the "github.com/garyburd.redigo.redis" package is a Go library for Redis clients that provides a pool of connections that can be reused across multiple Redis requests. The "Pool" type's "Get" method is used to retrieve a connection from the pool, which can then be used to execute Redis commands before being released back to the pool with the "Close" method.