// Pack packets into their binary form. This will stack the packets before // encoding them (see the Compose() method) and also calculate the checksums. func Pack(pkts ...packet.Packet) ([]byte, error) { var buf packet.Buffer base_pkt, err := Compose(pkts...) if err != nil { return nil, err } tot_len := int(base_pkt.GetLength()) buf.Init(make([]byte, tot_len)) for i := len(pkts) - 1; i >= 0; i-- { cur_pkt := pkts[i] cur_len := int(cur_pkt.GetLength()) buf.SetOffset(tot_len - cur_len) buf.NewLayer() err := cur_pkt.Pack(&buf) if err != nil { return nil, err } } buf.SetOffset(0) return buf.Bytes(), nil }
// Unpack the given byte slice into the packet list supplied. Note that this // will not check whether the packet types provided match the raw data. If the // packet types to be decoded are unknown, UnpackAll() should be used instead. // // Note that unpacking is done without copying the input slice, which means that // if the slice is modifed, it may affect the packets that where unpacked from // it. If you can't guarantee that the data slice won't change, you'll need to // copy it and pass the copy to Unpack(). func Unpack(buf []byte, pkts ...packet.Packet) (packet.Packet, error) { var b packet.Buffer b.Init(buf) prev_pkt := packet.Packet(nil) for _, p := range pkts { if b.Len() <= 0 { break } b.NewLayer() err := p.Unpack(&b) if err != nil { return nil, err } if prev_pkt != nil { prev_pkt.SetPayload(p) } if p.GuessPayloadType() == packet.None { break } prev_pkt = p } return pkts[0], nil }
func TestUnpackOptions(t *testing.T) { var p tcp.Packet var b packet.Buffer b.Init(test_options) err := p.Unpack(&b) if err != nil { t.Fatalf("Error unpacking: %s", err) } if len(p.Options) != 4 { t.Fatalf("Options number mismatch: %d", len(p.Options)) } if p.Options[0].Type != tcp.MSS { t.Fatalf("Option MSS mismatch: %x", p.Options[0].Data) } if p.Options[1].Type != tcp.SAckOk { t.Fatalf("Option SAckOk mismatch: %x", p.Options[1].Data) } if p.Options[2].Type != tcp.Timestamp { t.Fatalf("Option Timestamp mismatch: %x", p.Options[2].Data) } if p.Options[3].Type != tcp.WindowScale { t.Fatalf("Option WindowScale mismatch: %x", p.Options[3].Data) } }
func TestPackWithIPv4(t *testing.T) { var b packet.Buffer b.Init(make([]byte, len(test_with_ipv4))) ip4 := ipv4.Make() ip4.SrcAddr = net.ParseIP(ipsrc_str) ip4.DstAddr = net.ParseIP(ipdst_str) udp := &udp.Packet{ SrcPort: 52134, DstPort: 80, Length: 18, } ip4.SetPayload(udp) err := udp.Pack(&b) if err != nil { t.Fatalf("Error packing: %s", err) } if !bytes.Equal(test_with_ipv4, b.Buffer()) { t.Fatalf("Raw packet mismatch: %x", b.Buffer()) } }
func BenchmarkUnpack(bn *testing.B) { var p eth.Packet var b packet.Buffer for n := 0; n < bn.N; n++ { b.Init(test_simple) p.Unpack(&b) } }
func BenchmarkPack(bn *testing.B) { var b packet.Buffer b.Init(make([]byte, len(test_simple))) p := MakeTestSimple() for n := 0; n < bn.N; n++ { p.Pack(&b) } }
func TestPackOptions(t *testing.T) { var b packet.Buffer b.Init(make([]byte, len(test_options))) p := MakeTestSimple() p.DataOff = 10 p.Options = append(p.Options, tcp.Option{ Type: tcp.MSS, Len: 4, Data: []byte{0x05, 0x78}, }, ) p.Options = append(p.Options, tcp.Option{ Type: tcp.SAckOk, Len: 2, }, ) p.Options = append(p.Options, tcp.Option{ Type: tcp.Timestamp, Len: 10, Data: []byte{0x61, 0x25, 0xE5, 0xB2, 0x00, 0x13, 0x15, 0x66}, }, ) p.Options = append(p.Options, tcp.Option{ Type: tcp.WindowScale, Len: 3, Data: []byte{0x0A}, }, ) p.Options = append(p.Options, tcp.Option{ Type: tcp.End, }, ) err := p.Pack(&b) if err != nil { t.Fatalf("Error packing: %s", err) } if !bytes.Equal(test_options, b.Buffer()) { t.Fatalf("Raw packet mismatch: %x", b.Buffer()) } }
func TestPack(t *testing.T) { var b packet.Buffer b.Init(make([]byte, len(test_simple))) p := MakeTestSimple() err := p.Pack(&b) if err != nil { t.Fatalf("Error packing: %s", err) } if !bytes.Equal(test_simple, b.Buffer()) { t.Fatalf("Raw packet mismatch: %x", b.Buffer()) } }
func TestUnpack(t *testing.T) { var p eth.Packet cmp := MakeTestSimple() var b packet.Buffer b.Init(test_simple) err := p.Unpack(&b) if err != nil { t.Fatalf("Error unpacking: %s", err) } if !p.Equals(cmp) { t.Fatalf("Packet mismatch:\n%s\n%s", &p, cmp) } }
func TestUnpackWithIPv6(t *testing.T) { var p icmpv6.Packet cmp := MakeTestSimple() cmp.Checksum = 0x5bed var b packet.Buffer b.Init(test_with_ipv6) err := p.Unpack(&b) if err != nil { t.Fatalf("Error unpacking: %s", err) } if !p.Equals(cmp) { t.Fatalf("Packet mismatch:\n%s\n%s", &p, cmp) } }
func TestPackWithIPv6(t *testing.T) { var b packet.Buffer b.Init(make([]byte, len(test_with_ipv6))) ip6 := ipv6.Make() ip6.SrcAddr = net.ParseIP(ipsrc_str) ip6.DstAddr = net.ParseIP(ipdst_str) icmp6 := MakeTestSimple() ip6.SetPayload(icmp6) err := icmp6.Pack(&b) if err != nil { t.Fatalf("Error packing: %s", err) } if !bytes.Equal(test_with_ipv6, b.Buffer()) { t.Fatalf("Raw packet mismatch: %x", b.Buffer()) } }
// Recursively unpack the given byte slice into a packet. The link_type argument // must specify the type of the first layer in the input data, successive layers // will be detected automatically. // // Note that unpacking is done without copying the input slice, which means that // if the slice is modifed, it may affect the packets that where unpacked from // it. If you can't guarantee that the data slice won't change, you'll need to // copy it and pass the copy to UnpackAll(). func UnpackAll(buf []byte, link_type packet.Type) (packet.Packet, error) { var b packet.Buffer b.Init(buf) first_pkt := packet.Packet(nil) prev_pkt := packet.Packet(nil) for link_type != packet.None { var p packet.Packet if b.Len() <= 0 { break } switch link_type { case packet.ARP: p = &arp.Packet{} case packet.Eth: p = ð.Packet{} case packet.ICMPv4: p = &icmpv4.Packet{} case packet.ICMPv6: p = &icmpv6.Packet{} case packet.IPv4: p = &ipv4.Packet{} case packet.IPv6: p = &ipv6.Packet{} case packet.LLC: p = &llc.Packet{} case packet.RadioTap: p = &radiotap.Packet{} case packet.SLL: p = &sll.Packet{} case packet.SNAP: p = &snap.Packet{} case packet.TCP: p = &tcp.Packet{} case packet.UDP: p = &udp.Packet{} case packet.VLAN: p = &vlan.Packet{} default: p = &raw.Packet{} } if p == nil { break } b.NewLayer() err := p.Unpack(&b) if err != nil { return nil, err } if prev_pkt != nil { prev_pkt.SetPayload(p) } else { first_pkt = p } prev_pkt = p link_type = p.GuessPayloadType() } return first_pkt, nil }