Example #1
0
func GiveAwards(user *models.Account, awards Awards, redis *models.RedisLogger) error {
	if awards.Level < 0 || awards.Score < 0 {
		panic("invalid level or score")
	}
	if _, err := sendCoin(user.Wallet.Addr, awards.Wealth); err != nil {
		return err
	}
	redis.SendCoins(user.Id, awards.Wealth)

	err := user.UpdateProps(models.Props{
		Physical: awards.Physical,
		Literal:  awards.Literal,
		Mental:   awards.Mental,
		//Wealth:   awards.Wealth,
		Score: awards.Score,
		//Level: awards.Level,
	})
	if err != nil {
		return err
	}

	if lvl := models.Score2Level(user.Props.Score + awards.Score); lvl > user.Level() {
		// ws push
		event := &models.Event{
			Type: models.EventNotice,
			Time: time.Now().Unix(),
			Data: models.EventData{
				Type: models.EventLevelUP,
				To:   user.Id,
			},
		}
		event.Save()
		redis.PubMsg(event.Type, event.Data.To, event.Bytes())
	}

	return nil
}