package main import ( "fmt" "github.com/golang/protobuf/proto" "myproject/myproto" ) func main() { user := &myproto.User{ Name: "Alice", Email: "[email protected]", } buf := &proto.Buffer{} err := buf.EncodeMessage(user) if err != nil { fmt.Printf("Error encoding message: %v\n", err) return } // Do something with the serialized message fmt.Printf("Serialized message: %v\n", buf.String()) }
package main import ( "fmt" "github.com/golang/protobuf/proto" "myproject/myproto" ) func main() { user := &myproto.User{ Name: "Bob", Email: "[email protected]", } data, err := proto.Marshal(user) if err != nil { fmt.Printf("Error encoding message: %v\n", err) return } // Do something with the serialized message fmt.Printf("Serialized message: %v\n", data) }This example does essentially the same thing as the previous example, but uses the `proto.Marshal` function instead of the `Buffer.EncodeMessage` method. This function takes a protocol buffer message as input and returns a byte array containing the serialized data. The resulting byte array can be written to a file or sent over the network.