import ( "bytes" "github.com/hashicorp/go-msgpack/codec" ) var buf bytes.Buffer enc := codec.NewEncoder(&buf, nil) enc.Encode("Hello world") // buf now contains the MessagePack-encoded string value "Hello world"
import ( "bytes" "github.com/hashicorp/go-msgpack/codec" ) type Person struct { Name string Age int } var buf bytes.Buffer enc := codec.NewEncoder(&buf, nil) enc.Encode(Person{Name: "Alice", Age: 30}) // buf now contains the MessagePack-encoded Person struct value with the fields "Name" and "Age"In both examples, we create an `Encoder` instance, pass it a buffer to write the encoded data to (`&buf`), and then call the `Encode` method with a value to encode. The package library being used is `github.com.hashicorp/go-msgpack/codec`.