func main() { runtime.GOMAXPROCS(runtime.NumCPU()) flushDb := flag.Bool("flush", false, "Clears all redis dbs") configPath := flag.String("config", "", "Config path") isProd := flag.Bool("prod", false, "Prod mode") flag.Parse() output := Util.Output{StartTime: time.Now()} output.Write("Starting...") // init var ( regionRealms map[int64][]Entity.Realm err error cacheClient Cache.Client ) if cacheClient, _, regionRealms, err = Misc.Init(*configPath, *flushDb); err != nil { output.Write(fmt.Sprintf("Misc.Init() fail: %s", err.Error())) return } // formatting the realms to be evenly distributed largestRegion := 0 for _, realms := range regionRealms { if len(realms) > largestRegion { largestRegion = len(realms) } } formattedRealms := make([]map[int64]Entity.Realm, largestRegion) for regionId, realms := range regionRealms { for i, realm := range realms { if formattedRealms[int64(i)] == nil { formattedRealms[int64(i)] = map[int64]Entity.Realm{} } formattedRealms[int64(i)][regionId] = realm if !*isProd { break } } } if !*isProd { output.Write("Running it once due to non-prod mode...") _, err = work(formattedRealms, cacheClient) if err != nil { output.Write(fmt.Sprintf("work() fail: %s", err.Error())) return } } else { output.Write("Starting up the timed rotation...") c := time.Tick(15 * time.Minute) for { output.Write("Running work()...") startTime := time.Now() formattedRealms, err = work(formattedRealms, cacheClient) if err != nil { output.Write(fmt.Sprintf("work() fail: %s", err.Error())) return } output.Write(fmt.Sprintf("Done work() in %.2fs!", time.Since(startTime).Seconds())) <-c } } output.Conclude() }
func main() { runtime.GOMAXPROCS(runtime.NumCPU()) configPath := flag.String("config", "", "Config path") flag.Parse() output := Util.Output{StartTime: time.Now()} output.Write("Starting...") // init var ( err error cacheClient Cache.Client ) if cacheClient, _, _, err = Misc.Init(*configPath, false); err != nil { output.Write(fmt.Sprintf("Misc.Init() fail: %s", err.Error())) return } regionManager := Entity.NewRegionManager(cacheClient) var regions []Entity.Region if regions, err = regionManager.FindAll(); err != nil { output.Write(fmt.Sprintf("RegionManager.FindAll() fail: %s", err.Error())) return } characterCount := 0 for _, region := range regions { realmManager := Entity.NewRealmManager(region, cacheClient) var realms []Entity.Realm if realms, err = realmManager.FindAll(); err != nil { output.Write(fmt.Sprintf("RealmManager.FindAll() fail: %s", err.Error())) return } for _, realm := range realms { characterManager := Character.NewManager(realm, cacheClient) var names []string if names, err = characterManager.GetNames(); err != nil { output.Write(fmt.Sprintf("CharacterManager.GetNames() fail: %s", err.Error())) return } characterCount += len(names) } } output.Write(fmt.Sprintf("Characters in the world: %d", characterCount)) output.Conclude() }