func (*removeSuite) TestRemove(c *gc.C) { st := &fakeState{ entities: map[string]entityWithError{ "x0": &fakeRemover{life: state.Dying, errEnsureDead: fmt.Errorf("x0 EnsureDead fails")}, "x1": &fakeRemover{life: state.Dying, errRemove: fmt.Errorf("x1 Remove fails")}, "x2": &fakeRemover{life: state.Alive}, "x3": &fakeRemover{life: state.Dying}, "x4": &fakeRemover{life: state.Dead}, "x5": &fakeRemover{fetchError: "x5 error"}, }, } getCanModify := func() (common.AuthFunc, error) { return func(tag string) bool { switch tag { case "x0", "x1", "x2", "x3", "x5": return true } return false }, nil } r := common.NewRemover(st, true, getCanModify) entities := params.Entities{[]params.Entity{ {"x0"}, {"x1"}, {"x2"}, {"x3"}, {"x4"}, {"x5"}, {"x6"}, }} result, err := r.Remove(entities) c.Assert(err, gc.IsNil) c.Assert(result, gc.DeepEquals, params.ErrorResults{ Results: []params.ErrorResult{ {¶ms.Error{Message: "x0 EnsureDead fails"}}, {¶ms.Error{Message: "x1 Remove fails"}}, {¶ms.Error{Message: `cannot remove entity "x2": still alive`}}, {nil}, {apiservertesting.ErrUnauthorized}, {¶ms.Error{Message: "x5 error"}}, {apiservertesting.ErrUnauthorized}, }, }) // Make sure when callEnsureDead is false EnsureDead() doesn't // get called. r = common.NewRemover(st, false, getCanModify) entities = params.Entities{[]params.Entity{{"x0"}, {"x1"}}} result, err = r.Remove(entities) c.Assert(err, gc.IsNil) c.Assert(result, gc.DeepEquals, params.ErrorResults{ Results: []params.ErrorResult{ {nil}, {¶ms.Error{Message: "x1 Remove fails"}}, }, }) }
func (*removeSuite) TestRemoveError(c *gc.C) { getCanModify := func() (common.AuthFunc, error) { return nil, fmt.Errorf("pow") } r := common.NewRemover(&fakeState{}, true, getCanModify) _, err := r.Remove(params.Entities{[]params.Entity{{"x0"}}}) c.Assert(err, gc.ErrorMatches, "pow") }
func (*removeSuite) TestRemoveNoArgsNoError(c *gc.C) { getCanModify := func() (common.AuthFunc, error) { return nil, fmt.Errorf("pow") } r := common.NewRemover(&fakeState{}, true, getCanModify) result, err := r.Remove(params.Entities{}) c.Assert(err, gc.IsNil) c.Assert(result.Results, gc.HasLen, 0) }
// NewProvisionerAPI creates a new server-side ProvisionerAPI facade. func NewProvisionerAPI( st *state.State, resources *common.Resources, authorizer common.Authorizer, ) (*ProvisionerAPI, error) { if !authorizer.AuthMachineAgent() && !authorizer.AuthEnvironManager() { return nil, common.ErrPerm } getAuthFunc := func() (common.AuthFunc, error) { isEnvironManager := authorizer.AuthEnvironManager() isMachineAgent := authorizer.AuthMachineAgent() authEntityTag := authorizer.GetAuthTag() return func(tag string) bool { if isMachineAgent && tag == authEntityTag { // A machine agent can always access its own machine. return true } t, err := names.ParseTag(tag, names.MachineTagKind) if err != nil { return false } parentId := state.ParentId(t.Id()) if parentId == "" { // All top-level machines are accessible by the // environment manager. return isEnvironManager } // All containers with the authenticated machine as a // parent are accessible by it. return isMachineAgent && names.NewMachineTag(parentId).String() == authEntityTag }, nil } // Both provisioner types can watch the environment. getCanWatch := common.AuthAlways(true) // Only the environment provisioner can read secrets. getCanReadSecrets := common.AuthAlways(authorizer.AuthEnvironManager()) return &ProvisionerAPI{ Remover: common.NewRemover(st, false, getAuthFunc), StatusSetter: common.NewStatusSetter(st, getAuthFunc), DeadEnsurer: common.NewDeadEnsurer(st, getAuthFunc), PasswordChanger: common.NewPasswordChanger(st, getAuthFunc), LifeGetter: common.NewLifeGetter(st, getAuthFunc), StateAddresser: common.NewStateAddresser(st), APIAddresser: common.NewAPIAddresser(st, resources), ToolsGetter: common.NewToolsGetter(st, getAuthFunc), EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets), EnvironMachinesWatcher: common.NewEnvironMachinesWatcher(st, resources, getCanReadSecrets), InstanceIdGetter: common.NewInstanceIdGetter(st, getAuthFunc), st: st, resources: resources, authorizer: authorizer, getAuthFunc: getAuthFunc, getCanWatchMachines: getCanReadSecrets, }, nil }
// NewDeployerAPI creates a new server-side DeployerAPI facade. func NewDeployerAPI( st *state.State, resources *common.Resources, authorizer common.Authorizer, ) (*DeployerAPI, error) { if !authorizer.AuthMachineAgent() { return nil, common.ErrPerm } getAuthFunc := func() (common.AuthFunc, error) { // Get all units of the machine and cache them. thisMachineTag := authorizer.GetAuthTag() units, err := getAllUnits(st, thisMachineTag) if err != nil { return nil, err } // Then we just check if the unit is already known. return func(tag string) bool { for _, unit := range units { if names.NewUnitTag(unit).String() == tag { return true } } return false }, nil } getCanWatch := func() (common.AuthFunc, error) { return authorizer.AuthOwner, nil } return &DeployerAPI{ Remover: common.NewRemover(st, true, getAuthFunc), PasswordChanger: common.NewPasswordChanger(st, getAuthFunc), LifeGetter: common.NewLifeGetter(st, getAuthFunc), StateAddresser: common.NewStateAddresser(st), APIAddresser: common.NewAPIAddresser(st, resources), UnitsWatcher: common.NewUnitsWatcher(st, resources, getCanWatch), st: st, resources: resources, authorizer: authorizer, }, nil }