func (api *MachinerAPI) getOneMachineProviderNetworkConfig(m *state.Machine) ([]params.NetworkConfig, error) { instId, err := m.InstanceId() if err != nil { return nil, errors.Trace(err) } netEnviron, err := networkingcommon.NetworkingEnvironFromModelConfig( stateenvirons.EnvironConfigGetter{api.st}, ) if errors.IsNotSupported(err) { logger.Infof("not updating provider network config: %v", err) return nil, nil } else if err != nil { return nil, errors.Annotate(err, "cannot get provider network config") } interfaceInfos, err := netEnviron.NetworkInterfaces(instId) if err != nil { return nil, errors.Annotatef(err, "cannot get network interfaces of %q", instId) } if len(interfaceInfos) == 0 { logger.Infof("not updating provider network config: no interfaces returned") return nil, nil } providerConfig := networkingcommon.NetworkConfigFromInterfaceInfo(interfaceInfos) logger.Tracef("provider network config instance %q: %+v", instId, providerConfig) return providerConfig, nil }
func makeMachineStatus(machine *state.Machine) (status params.MachineStatus) { var err error status.Id = machine.Id() agentStatus := processMachine(machine) status.AgentStatus = agentStatus status.Series = machine.Series() status.Jobs = paramsJobsFromJobs(machine.Jobs()) status.WantsVote = machine.WantsVote() status.HasVote = machine.HasVote() sInfo, err := machine.InstanceStatus() populateStatusFromStatusInfoAndErr(&status.InstanceStatus, sInfo, err) instid, err := machine.InstanceId() if err == nil { status.InstanceId = instid addr, err := machine.PublicAddress() if err != nil { // Usually this indicates that no addresses have been set on the // machine yet. addr = network.Address{} logger.Debugf("error fetching public address: %q", err) } status.DNSName = addr.Value mAddrs := machine.Addresses() if len(mAddrs) == 0 { logger.Debugf("no IP addresses fetched for machine %q", instid) // At least give it the newly created DNSName address, if it exists. if addr.Value != "" { mAddrs = append(mAddrs, addr) } } for _, mAddr := range mAddrs { switch mAddr.Scope { case network.ScopeMachineLocal, network.ScopeLinkLocal: continue } status.IPAddresses = append(status.IPAddresses, mAddr.Value) } } else { if errors.IsNotProvisioned(err) { status.InstanceId = "pending" } else { status.InstanceId = "error" } } hc, err := machine.HardwareCharacteristics() if err != nil { if !errors.IsNotFound(err) { status.Hardware = "error" } } else { status.Hardware = hc.String() } status.Containers = make(map[string]params.MachineStatus) return }
func makeMachineStatus(machine *state.Machine) (status params.MachineStatus) { status.Id = machine.Id() agentStatus, compatStatus := processMachine(machine) status.Agent = agentStatus // These legacy status values will be deprecated for Juju 2.0. status.AgentState = compatStatus.Status status.AgentStateInfo = compatStatus.Info status.AgentVersion = compatStatus.Version status.Life = compatStatus.Life status.Err = compatStatus.Err status.Series = machine.Series() status.Jobs = paramsJobsFromJobs(machine.Jobs()) status.WantsVote = machine.WantsVote() status.HasVote = machine.HasVote() instid, err := machine.InstanceId() if err == nil { status.InstanceId = instid status.InstanceState, err = machine.InstanceStatus() if err != nil { status.InstanceState = "error" } addr, err := machine.PublicAddress() if err != nil { // Usually this indicates that no addresses have been set on the // machine yet. addr = network.Address{} logger.Warningf("error fetching public address: %q", err) } status.DNSName = addr.Value } else { if errors.IsNotProvisioned(err) { status.InstanceId = "pending" } else { status.InstanceId = "error" } // There's no point in reporting a pending agent state // if the machine hasn't been provisioned. This // also makes unprovisioned machines visually distinct // in the output. status.AgentState = "" } hc, err := machine.HardwareCharacteristics() if err != nil { if !errors.IsNotFound(err) { status.Hardware = "error" } } else { status.Hardware = hc.String() } status.Containers = make(map[string]params.MachineStatus) return }
func (s *commonMachineSuite) setFakeMachineAddresses(c *gc.C, machine *state.Machine) { addrs := network.NewAddresses("0.1.2.3") err := machine.SetProviderAddresses(addrs...) c.Assert(err, jc.ErrorIsNil) // Set the addresses in the environ instance as well so that if the instance poller // runs it won't overwrite them. instId, err := machine.InstanceId() c.Assert(err, jc.ErrorIsNil) insts, err := s.Environ.Instances([]instance.Id{instId}) c.Assert(err, jc.ErrorIsNil) dummy.SetInstanceAddresses(insts[0], addrs) }
// waitInstanceId waits until the supplied machine has an instance id, then // asserts it is as expected. func (s *CommonProvisionerSuite) waitInstanceId(c *gc.C, m *state.Machine, expect instance.Id) { s.waitHardwareCharacteristics(c, m, func() bool { if actual, err := m.InstanceId(); err == nil { c.Assert(actual, gc.Equals, expect) return true } else if !errors.IsNotProvisioned(err) { // We don't expect any errors. panic(err) } c.Logf("machine %v is still unprovisioned", m) return false }) }
func (s *commonMachineSuite) setFakeMachineAddresses(c *gc.C, machine *state.Machine) { addrs := []network.Address{ network.NewAddress("0.1.2.3", network.ScopeUnknown), } err := machine.SetAddresses(addrs...) c.Assert(err, gc.IsNil) // Set the addresses in the environ instance as well so that if the instance poller // runs it won't overwrite them. instId, err := machine.InstanceId() c.Assert(err, gc.IsNil) insts, err := s.Conn.Environ.Instances([]instance.Id{instId}) c.Assert(err, gc.IsNil) dummy.SetInstanceAddresses(insts[0], addrs) }
func (t *LiveTests) assertStartInstance(c *gc.C, m *state.Machine) { // Wait for machine to get an instance id. for a := waitAgent.Start(); a.Next(); { err := m.Refresh() c.Assert(err, gc.IsNil) instId, err := m.InstanceId() if err != nil { c.Assert(err, jc.Satisfies, state.IsNotProvisionedError) continue } _, err = t.Env.Instances([]instance.Id{instId}) c.Assert(err, gc.IsNil) return } c.Fatalf("provisioner failed to start machine after %v", waitAgent.Total) }
func makeMachineStatus(machine *state.Machine) (status params.MachineStatus) { status.Id = machine.Id() agentStatus := processMachine(machine) status.Agent = agentStatus status.Series = machine.Series() status.Jobs = paramsJobsFromJobs(machine.Jobs()) status.WantsVote = machine.WantsVote() status.HasVote = machine.HasVote() instid, err := machine.InstanceId() if err == nil { status.InstanceId = instid status.InstanceState, err = machine.InstanceStatus() if err != nil { status.InstanceState = "error" } addr, err := machine.PublicAddress() if err != nil { // Usually this indicates that no addresses have been set on the // machine yet. addr = network.Address{} logger.Debugf("error fetching public address: %q", err) } status.DNSName = addr.Value } else { if errors.IsNotProvisioned(err) { status.InstanceId = "pending" } else { status.InstanceId = "error" } } hc, err := machine.HardwareCharacteristics() if err != nil { if !errors.IsNotFound(err) { status.Hardware = "error" } } else { status.Hardware = hc.String() } status.Containers = make(map[string]params.MachineStatus) return }
func (context *statusContext) makeMachineStatus(machine *state.Machine) (status api.MachineStatus) { status.Id = machine.Id() status.Agent, status.AgentState, status.AgentStateInfo = processAgent(machine) status.AgentVersion = status.Agent.Version status.Life = status.Agent.Life status.Err = status.Agent.Err status.Series = machine.Series() status.Jobs = paramsJobsFromJobs(machine.Jobs()) status.WantsVote = machine.WantsVote() status.HasVote = machine.HasVote() instid, err := machine.InstanceId() if err == nil { status.InstanceId = instid status.InstanceState, err = machine.InstanceStatus() if err != nil { status.InstanceState = "error" } status.DNSName = network.SelectPublicAddress(machine.Addresses()) } else { if state.IsNotProvisionedError(err) { status.InstanceId = "pending" } else { status.InstanceId = "error" } // There's no point in reporting a pending agent state // if the machine hasn't been provisioned. This // also makes unprovisioned machines visually distinct // in the output. status.AgentState = "" } hc, err := machine.HardwareCharacteristics() if err != nil { if !errors.IsNotFound(err) { status.Hardware = "error" } } else { status.Hardware = hc.String() } status.Containers = make(map[string]api.MachineStatus) return }
// assertInstanceId asserts that the machine has an instance id // that matches that of the given instance. If the instance is nil, // It asserts that the instance id is unset. func assertInstanceId(c *gc.C, m *state.Machine, inst instance.Instance) { var wantId, gotId instance.Id var err error if inst != nil { wantId = inst.Id() } for a := waitAgent.Start(); a.Next(); { err := m.Refresh() c.Assert(err, gc.IsNil) gotId, err = m.InstanceId() if err != nil { c.Assert(err, jc.Satisfies, state.IsNotProvisionedError) if inst == nil { return } continue } break } c.Assert(err, gc.IsNil) c.Assert(gotId, gc.Equals, wantId) }