func app(context *httpcanvas.Context) { ani := make([]noc.Animation, 100) for i := range ani { ani[i] = newMover(100, 100, context) } noc.AnimateFrames(ani...) }
func app(context *httpcanvas.Context) { ani := make([]noc.Animation, 100) l := len(ani) - 1 for i := range ani { if i == l { ani[i] = newMouse(context) } else { ani[i] = newVehicle(i, context) } } noc.AnimateFrames(ani...) }