Example #1
0
func LoadUserPlusKeys(g *GlobalContext, uid keybase1.UID, cacheOK bool) (keybase1.UserPlusKeys, error) {
	var up keybase1.UserPlusKeys
	if uid.IsNil() {
		return up, fmt.Errorf("Nil UID")
	}

	arg := NewLoadUserArg(g)
	arg.UID = uid
	arg.PublicKeyOptional = true
	u, err := LoadUser(arg)
	if err != nil {
		return up, err
	}
	if u == nil {
		return up, fmt.Errorf("Nil user, nil error from LoadUser")
	}

	// export user to UserPlusKeys
	up.Uid = u.GetUID()
	up.Username = u.GetNormalizedName().String()
	if u.GetComputedKeyFamily() != nil {
		up.DeviceKeys = u.GetComputedKeyFamily().ExportDeviceKeys()
	}

	return up, nil
}
Example #2
0
func LoadUserPlusKeys(g *GlobalContext, uid keybase1.UID, cacheOK bool) (keybase1.UserPlusKeys, error) {
	var up keybase1.UserPlusKeys
	if uid.IsNil() {
		return up, fmt.Errorf("Nil UID")
	}

	if cacheOK {
		up, err := g.UserCache.Get(uid)
		if err == nil {
			return *up, nil
		}
		if err != nil {
			// not going to bail on cache error, just log it:
			if _, ok := err.(NotFoundError); !ok {
				g.Log.Debug("UserCache Get error: %s", err)
			}
		}
	}

	arg := NewLoadUserArg(g)
	arg.UID = uid
	arg.PublicKeyOptional = true
	u, err := LoadUser(arg)
	if err != nil {
		return up, err
	}
	if u == nil {
		return up, fmt.Errorf("Nil user, nil error from LoadUser")
	}

	// export user to UserPlusKeys
	up.Uid = u.GetUID()
	up.Username = u.GetNormalizedName().String()
	if u.GetComputedKeyFamily() != nil {
		up.DeviceKeys = u.GetComputedKeyFamily().ExportDeviceKeys()
	}

	err = g.UserCache.Insert(&up)
	if err != nil {
		g.Log.Debug("UserCache Set error: %s", err)
	}

	return up, nil
}