func main() { ctx := sound.DefaultContext /* seq := sound.NewSequencer(ctx) f0 := 110.0 seq.Add(0, KarplusStrongSaw(ctx, f0*1.00, f0*1.00 * 16, 0.98)) seq.Add(time.Second*12/40, KarplusStrongSaw(ctx, f0*1.25, f0*1.25 * 16, 0.98)) seq.Add(time.Second*24/40, KarplusStrongSaw(ctx, f0*1.50, f0*1.50 * 16, 0.98)) seq.Add(time.Second*36/40, KarplusStrongSaw(ctx, f0*2.00, f0*2.00 * 16, 0.98)) seq.Add(time.Second*37/40, KarplusStrongSaw(ctx, f0*2.50, f0*2.50 * 16, 0.98)) seq.Add(time.Second*38/40, KarplusStrongSaw(ctx, f0*3.00, f0*3.00 * 16, 0.98)) seq.Add(time.Second*39/40, KarplusStrongSaw(ctx, f0*4.00, f0*4.00 * 16, 0.98)) stream := seq.Play() */ stream := KarplusStrongSaw(ctx, 100.0, 1000.0, 0.98) stream = filter.RC(ctx, stream, filter.LowPass, 300.0) stream = ctx.TakeDuration(stream, time.Second*3/2, false) stream = ctx.MulInf(stream, ctx.Const(0.1)) frontend.Main(ctx, stream) }
func main() { ctx := sound.DefaultContext left, right := Generate(ctx) frontend.Main(ctx, left, right) }