func playMelodySynth(ctx sound.Context, freqInput chan float64) (stream chan float64) { freqInput1, freqInput2 := ctx.Fork2(freqInput) return ctx.Add( ctx.Mul( ctx.Square( freqInput1, ctx.Const(0.5), ), ctx.Const(0.75), ), ctx.Mul( ctx.Saw( ctx.Mul(freqInput2, ctx.Const(2)), ), ctx.Const(0.25), ), ) }
func PlayTrebleNote(ctx sound.Context, freqInput chan float64, duration time.Duration) (stream chan float64) { freqInput1, freqInput2 := ctx.Fork2(freqInput) return ctx.TakeDuration( ctx.Add( ctx.Mul( ctx.Square( freqInput1, ctx.Const(0.5), ), ctx.Const(0.75), ), ctx.Mul( ctx.Saw( ctx.Mul(freqInput2, ctx.Const(2)), ), ctx.Const(0.25), ), ), duration, true, ) }
func KarplusStrongSaw(ctx sound.Context, frequency, cutoff, decay float64) (output chan float64) { delaySamples := uint((1.0 / frequency) * ctx.SampleRate) wave := ctx.Saw(ctx.Const(frequency)) input := ctx.Take(wave, delaySamples, true) return KarplusStrong(ctx, input, delaySamples, cutoff, decay) }