func (t *LoginSuccess) Decode(rr io.Reader) (err error) { if t.UUID, err = packets.ReadString(rr); err != nil { return err } if t.Username, err = packets.ReadString(rr); err != nil { return err } return }
func (t *JoinGame) Decode(rr io.Reader) (err error) { if err = binary.Read(rr, binary.BigEndian, t.EntityID); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Gamemode); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Dimension); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Difficulty); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.MaxPlayers); err != nil { return err } if t.LevelType, err = packets.ReadString(rr); err != nil { return err } if t.ReducedDebug, err = packets.ReadBool(rr); err != nil { return err } return }
func (t *EncryptionRequest) Decode(rr io.Reader) (err error) { if t.ServerID, err = packets.ReadString(rr); err != nil { return err } var tmp0 packets.VarInt tmp1, err := packets.ReadVarint(rr) if err != nil { return err } tmp0 = packets.VarInt(tmp1) if tmp0 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp0) } t.PublicKey = make([]byte, tmp0) if _, err = rr.Read(t.PublicKey); err != nil { return err } var tmp2 packets.VarInt tmp3, err := packets.ReadVarint(rr) if err != nil { return err } tmp2 = packets.VarInt(tmp3) if tmp2 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp2) } t.VerifyToken = make([]byte, tmp2) if _, err = rr.Read(t.VerifyToken); err != nil { return err } return }
func (t *ClientPluginMessage) Decode(rr io.Reader) (err error) { if t.Channel, err = packets.ReadString(rr); err != nil { return err } if t.Data, err = ioutil.ReadAll(rr); err != nil { return } return }
func (t *LoginDisconnect) Decode(rr io.Reader) (err error) { var tmp0 string if tmp0, err = packets.ReadString(rr); err != nil { return err } if err = json.Unmarshal([]byte(tmp0), &t.Reason); err != nil { return err } return }
func (t *StatusResponse) Decode(rr io.Reader) (err error) { var tmp0 string if tmp0, err = packets.ReadString(rr); err != nil { return err } if err = json.Unmarshal([]byte(tmp0), &t.Status); err != nil { return err } return }
func (t *ShowScoreboard) Decode(rr io.Reader) (err error) { if err = binary.Read(rr, binary.BigEndian, t.Position); err != nil { return err } if t.Name, err = packets.ReadString(rr); err != nil { return err } return }
func (t *ScoreboardObjective) Decode(rr io.Reader) (err error) { if t.Name, err = packets.ReadString(rr); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Mode); err != nil { return err } if t.Mode == 0 || t.Mode == 2 { if t.Value, err = packets.ReadString(rr); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if t.Type, err = packets.ReadString(rr); err != nil { return err } } return }
func (t *UpdateScore) Decode(rr io.Reader) (err error) { if t.Name, err = packets.ReadString(rr); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Action); err != nil { return err } if t.ObjectiveName, err = packets.ReadString(rr); err != nil { return err } if t.Action != 1 { tmp0, err := packets.ReadVarint(rr) if err != nil { return err } t.Value = packets.VarInt(tmp0) } return }
func (t *Teams) Decode(rr io.Reader) (err error) { if t.Name, err = packets.ReadString(rr); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Mode); err != nil { return err } if t.Mode == 0 || t.Mode == 2 { if t.Display, err = packets.ReadString(rr); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if t.Prefix, err = packets.ReadString(rr); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if t.Suffix, err = packets.ReadString(rr); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if err = binary.Read(rr, binary.BigEndian, t.FriendlyFire); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if t.NameTagVisibility, err = packets.ReadString(rr); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if err = binary.Read(rr, binary.BigEndian, t.Color); err != nil { return err } } if t.Mode == 0 || t.Mode == 3 || t.Mode == 4 { var tmp0 packets.VarInt tmp1, err := packets.ReadVarint(rr) if err != nil { return err } tmp0 = packets.VarInt(tmp1) if tmp0 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp0) } t.Players = make([]string, tmp0) for tmp2 := range t.Players { if t.Players[tmp2], err = packets.ReadString(rr); err != nil { return err } } } return }
func (t *ServerMessage) Decode(rr io.Reader) (err error) { var tmp0 string if tmp0, err = packets.ReadString(rr); err != nil { return err } if err = json.Unmarshal([]byte(tmp0), &t.Data); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Position); err != nil { return err } return }
func (t *ClientTabComplete) Decode(rr io.Reader) (err error) { if t.Text, err = packets.ReadString(rr); err != nil { return err } if t.HasPosition, err = packets.ReadBool(rr); err != nil { return err } if t.HasPosition { if err = binary.Read(rr, binary.BigEndian, t.LookedAtBlock); err != nil { return err } } return }
func (t *Respawn) Decode(rr io.Reader) (err error) { if err = binary.Read(rr, binary.BigEndian, t.Dimension); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Difficulty); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Gamemode); err != nil { return err } if t.LevelType, err = packets.ReadString(rr); err != nil { return err } return }
func (t *ServerTabComplete) Decode(rr io.Reader) (err error) { var tmp0 packets.VarInt tmp1, err := packets.ReadVarint(rr) if err != nil { return err } tmp0 = packets.VarInt(tmp1) if tmp0 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp0) } t.Matches = make([]string, tmp0) for tmp2 := range t.Matches { if t.Matches[tmp2], err = packets.ReadString(rr); err != nil { return err } } return }
func (t *Handshake) Decode(rr io.Reader) (err error) { tmp0, err := packets.ReadVarint(rr) if err != nil { return err } t.ProtocolVersion = packets.VarInt(tmp0) if t.Address, err = packets.ReadString(rr); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Port); err != nil { return err } tmp1, err := packets.ReadVarint(rr) if err != nil { return err } t.NextState = packets.VarInt(tmp1) return }
func (t *PlayerListItem) Decode(rr io.Reader) (err error) { tmp0, err := packets.ReadVarint(rr) if err != nil { return err } t.Action = packets.VarInt(tmp0) tmp1, err := packets.ReadVarint(rr) if err != nil { return err } t.NumPlayers = packets.VarInt(tmp1) var tmp2 packets.VarInt tmp3, err := packets.ReadVarint(rr) if err != nil { return err } tmp2 = packets.VarInt(tmp3) if tmp2 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp2) } t.Players = make([]Player, tmp2) for tmp4 := range t.Players { if err = binary.Read(rr, binary.BigEndian, t.Players[tmp4].UUID); err != nil { return err } if t.Players[tmp4].Name, err = packets.ReadString(rr); err != nil { return err } var tmp5 packets.VarInt tmp6, err := packets.ReadVarint(rr) if err != nil { return err } tmp5 = packets.VarInt(tmp6) if tmp5 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp5) } t.Players[tmp4].Properties = make([]Property, tmp5) for tmp7 := range t.Players[tmp4].Properties { if t.Players[tmp4].Properties[tmp7].Name, err = packets.ReadString(rr); err != nil { return err } if t.Players[tmp4].Properties[tmp7].Value, err = packets.ReadString(rr); err != nil { return err } if t.Players[tmp4].Properties[tmp7].Signed, err = packets.ReadBool(rr); err != nil { return err } if t.Players[tmp4].Properties[tmp7].Signed { if t.Players[tmp4].Properties[tmp7].Signature, err = packets.ReadString(rr); err != nil { return err } } } tmp8, err := packets.ReadVarint(rr) if err != nil { return err } t.Players[tmp4].Gamemode = packets.VarInt(tmp8) tmp9, err := packets.ReadVarint(rr) if err != nil { return err } t.Players[tmp4].Ping = packets.VarInt(tmp9) if t.Players[tmp4].HasDisplayName, err = packets.ReadBool(rr); err != nil { return err } if t.Players[tmp4].HasDisplayName { var tmp10 string if tmp10, err = packets.ReadString(rr); err != nil { return err } if err = json.Unmarshal([]byte(tmp10), &t.Players[tmp4].DisplayName); err != nil { return err } } } return }
func (t *ClientMessage) Decode(rr io.Reader) (err error) { if t.Message, err = packets.ReadString(rr); err != nil { return err } return }