func (t *EncryptionRequest) Decode(rr io.Reader) (err error) { if t.ServerID, err = packets.ReadString(rr); err != nil { return err } var tmp0 packets.VarInt tmp1, err := packets.ReadVarint(rr) if err != nil { return err } tmp0 = packets.VarInt(tmp1) if tmp0 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp0) } t.PublicKey = make([]byte, tmp0) if _, err = rr.Read(t.PublicKey); err != nil { return err } var tmp2 packets.VarInt tmp3, err := packets.ReadVarint(rr) if err != nil { return err } tmp2 = packets.VarInt(tmp3) if tmp2 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp2) } t.VerifyToken = make([]byte, tmp2) if _, err = rr.Read(t.VerifyToken); err != nil { return err } return }
func (t *EncryptionResponse) Decode(rr io.Reader) (err error) { var tmp0 packets.VarInt tmp1, err := packets.ReadVarint(rr) if err != nil { return err } tmp0 = packets.VarInt(tmp1) if tmp0 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp0) } t.SharedSecret = make([]byte, tmp0) if _, err = rr.Read(t.SharedSecret); err != nil { return err } var tmp2 packets.VarInt tmp3, err := packets.ReadVarint(rr) if err != nil { return err } tmp2 = packets.VarInt(tmp3) if tmp2 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp2) } t.VerifyToken = make([]byte, tmp2) if _, err = rr.Read(t.VerifyToken); err != nil { return err } return }
func (t *Teams) Decode(rr io.Reader) (err error) { if t.Name, err = packets.ReadString(rr); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Mode); err != nil { return err } if t.Mode == 0 || t.Mode == 2 { if t.Display, err = packets.ReadString(rr); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if t.Prefix, err = packets.ReadString(rr); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if t.Suffix, err = packets.ReadString(rr); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if err = binary.Read(rr, binary.BigEndian, t.FriendlyFire); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if t.NameTagVisibility, err = packets.ReadString(rr); err != nil { return err } } if t.Mode == 0 || t.Mode == 2 { if err = binary.Read(rr, binary.BigEndian, t.Color); err != nil { return err } } if t.Mode == 0 || t.Mode == 3 || t.Mode == 4 { var tmp0 packets.VarInt tmp1, err := packets.ReadVarint(rr) if err != nil { return err } tmp0 = packets.VarInt(tmp1) if tmp0 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp0) } t.Players = make([]string, tmp0) for tmp2 := range t.Players { if t.Players[tmp2], err = packets.ReadString(rr); err != nil { return err } } } return }
func (t *X) Decode(rr io.Reader) (err error) { var tmp0 packets.VarInt tmp1, err := packets.ReadVarint(rr) if err != nil { return err } tmp0 = packets.VarInt(tmp1) if tmp0 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp0) } t.Ys = make([]Y, tmp0) for tmp2 := range t.Ys { var tmp3 [1]byte if _, err = rr.Read(tmp3[:1]); err != nil { return err } t.Ys[tmp2].A = tmp3[0] == 0x01 if err = binary.Read(rr, binary.BigEndian, t.Ys[tmp2].B); err != nil { return err } if t.Ys[tmp2].A && t.Ys[tmp2].B == 1 { if err = binary.Read(rr, binary.BigEndian, t.Ys[tmp2].C); err != nil { return err } } } return }
func (t *SetInitialCompression) Decode(rr io.Reader) (err error) { tmp0, err := packets.ReadVarint(rr) if err != nil { return err } t.Threshold = packets.VarInt(tmp0) return }
func (t *ClientStatus) Decode(rr io.Reader) (err error) { tmp0, err := packets.ReadVarint(rr) if err != nil { return err } t.ActionID = packets.VarInt(tmp0) return }
func (t *Handshake) Decode(rr io.Reader) (err error) { tmp0, err := packets.ReadVarint(rr) if err != nil { return err } t.ProtocolVersion = packets.VarInt(tmp0) if t.Address, err = packets.ReadString(rr); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Port); err != nil { return err } tmp1, err := packets.ReadVarint(rr) if err != nil { return err } t.NextState = packets.VarInt(tmp1) return }
func (t *ServerTabComplete) Decode(rr io.Reader) (err error) { var tmp0 packets.VarInt tmp1, err := packets.ReadVarint(rr) if err != nil { return err } tmp0 = packets.VarInt(tmp1) if tmp0 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp0) } t.Matches = make([]string, tmp0) for tmp2 := range t.Matches { if t.Matches[tmp2], err = packets.ReadString(rr); err != nil { return err } } return }
func (t *UpdateScore) Decode(rr io.Reader) (err error) { if t.Name, err = packets.ReadString(rr); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.Action); err != nil { return err } if t.ObjectiveName, err = packets.ReadString(rr); err != nil { return err } if t.Action != 1 { tmp0, err := packets.ReadVarint(rr) if err != nil { return err } t.Value = packets.VarInt(tmp0) } return }
func (t *TestPacket) Decode(rr io.Reader) (err error) { var tmp0 [1]byte if _, err = rr.Read(tmp0[:1]); err != nil { return err } t.b = tmp0[0] == 0x01 if err = binary.Read(rr, binary.BigEndian, t.i8); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.ui8); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.i16); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.ui16); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.i32); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.i64); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.f32); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.f64); err != nil { return err } tmp1, err := packets.ReadVarint(rr) if err != nil { return err } t.V32 = packets.VarInt(tmp1) tmp2, err := packets.ReadVarint(rr) if err != nil { return err } t.V64 = packets.VarLong(tmp2) if err = binary.Read(rr, binary.BigEndian, t.P); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.A); err != nil { return err } if err = binary.Read(rr, binary.BigEndian, t.U); err != nil { return err } return }
func (t *Test) Decode(rr io.Reader) (err error) { if err = binary.Read(rr, binary.BigEndian, t.T.X); err != nil { return err } tmp0, err := packets.ReadVarint(rr) if err != nil { return err } tmp1 := make([]byte, tmp0) tmp2, err := rr.Read(tmp1) if err != nil { return err } else if int64(tmp2) != tmp0 { return errors.New("didn't read enough bytes for string") } t.T.Y = string(tmp1) tmp3, err := packets.ReadVarint(rr) if err != nil { return err } t.T.Z = packets.VarInt(tmp3) var tmp4 packets.VarInt tmp5, err := packets.ReadVarint(rr) if err != nil { return err } tmp4 = packets.VarInt(tmp5) if tmp4 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp4) } t.TXs = make([]TX, tmp4) for tmp6 := range t.TXs { if err = binary.Read(rr, binary.BigEndian, t.TXs[tmp6].X); err != nil { return err } tmp7, err := packets.ReadVarint(rr) if err != nil { return err } tmp8 := make([]byte, tmp7) tmp9, err := rr.Read(tmp8) if err != nil { return err } else if int64(tmp9) != tmp7 { return errors.New("didn't read enough bytes for string") } t.TXs[tmp6].Y = string(tmp8) tmp10, err := packets.ReadVarint(rr) if err != nil { return err } t.TXs[tmp6].Z = packets.VarInt(tmp10) } return }
func (t *PlayerListItem) Decode(rr io.Reader) (err error) { tmp0, err := packets.ReadVarint(rr) if err != nil { return err } t.Action = packets.VarInt(tmp0) tmp1, err := packets.ReadVarint(rr) if err != nil { return err } t.NumPlayers = packets.VarInt(tmp1) var tmp2 packets.VarInt tmp3, err := packets.ReadVarint(rr) if err != nil { return err } tmp2 = packets.VarInt(tmp3) if tmp2 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp2) } t.Players = make([]Player, tmp2) for tmp4 := range t.Players { if err = binary.Read(rr, binary.BigEndian, t.Players[tmp4].UUID); err != nil { return err } if t.Players[tmp4].Name, err = packets.ReadString(rr); err != nil { return err } var tmp5 packets.VarInt tmp6, err := packets.ReadVarint(rr) if err != nil { return err } tmp5 = packets.VarInt(tmp6) if tmp5 < 0 { return fmt.Errorf("negative array size: %d < 0", tmp5) } t.Players[tmp4].Properties = make([]Property, tmp5) for tmp7 := range t.Players[tmp4].Properties { if t.Players[tmp4].Properties[tmp7].Name, err = packets.ReadString(rr); err != nil { return err } if t.Players[tmp4].Properties[tmp7].Value, err = packets.ReadString(rr); err != nil { return err } if t.Players[tmp4].Properties[tmp7].Signed, err = packets.ReadBool(rr); err != nil { return err } if t.Players[tmp4].Properties[tmp7].Signed { if t.Players[tmp4].Properties[tmp7].Signature, err = packets.ReadString(rr); err != nil { return err } } } tmp8, err := packets.ReadVarint(rr) if err != nil { return err } t.Players[tmp4].Gamemode = packets.VarInt(tmp8) tmp9, err := packets.ReadVarint(rr) if err != nil { return err } t.Players[tmp4].Ping = packets.VarInt(tmp9) if t.Players[tmp4].HasDisplayName, err = packets.ReadBool(rr); err != nil { return err } if t.Players[tmp4].HasDisplayName { var tmp10 string if tmp10, err = packets.ReadString(rr); err != nil { return err } if err = json.Unmarshal([]byte(tmp10), &t.Players[tmp4].DisplayName); err != nil { return err } } } return }