func (this *packetClientLoginEncryptRequestCodec17) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientLoginEncryptRequest := new(PacketClientLoginEncryptRequest) packetClientLoginEncryptRequest.ServerId, err = packet.ReadString(reader, util) if err != nil { return } publicKeyLength, err := packet.ReadUint16(reader, util) if err != nil { return } packetClientLoginEncryptRequest.PublicKey = make([]byte, publicKeyLength) _, err = reader.Read(packetClientLoginEncryptRequest.PublicKey) if err != nil { return } verifyTokenLength, err := packet.ReadUint16(reader, util) if err != nil { return } packetClientLoginEncryptRequest.VerifyToken = make([]byte, verifyTokenLength) _, err = reader.Read(packetClientLoginEncryptRequest.VerifyToken) if err != nil { return } decode = packetClientLoginEncryptRequest return }
func (this *packetClientScoreboardObjectiveCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientScoreboardObjective := new(PacketClientScoreboardObjective) packetClientScoreboardObjective.Name, err = packet.ReadString(reader, util) if err != nil { return } packetClientScoreboardObjective.Action, err = packet.ReadInt8(reader, util) if err != nil { return } switch packetClientScoreboardObjective.Action { case PACKET_CLIENT_SCOREBOARD_OBJECTIVE_ACTION_ADD: fallthrough case PACKET_CLIENT_SCOREBOARD_OBJECTIVE_ACTION_UPDATE: packetClientScoreboardObjective.Value, err = packet.ReadString(reader, util) if err != nil { return } packetClientScoreboardObjective.Type, err = packet.ReadString(reader, util) if err != nil { return } case PACKET_CLIENT_SCOREBOARD_OBJECTIVE_ACTION_REMOVE: // no payload default: err = errors.New(fmt.Sprintf("Decode, PacketClientScoreboardObjective action is not valid: %d", packetClientScoreboardObjective.Action)) } decode = packetClientScoreboardObjective return }
func (this *PacketServerEventCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetServerEvent := &PacketServerEvent{} packetServerEvent.Add, err = packet.ReadBool(reader, util) if err != nil { return } packetServerEvent.Server, err = packet.ReadString(reader, util) if err != nil { return } if packetServerEvent.Add { packetServerEvent.SecurityKey, err = packet.ReadString(reader, util) if err != nil { return } packetServerEvent.Address, err = packet.ReadString(reader, util) if err != nil { return } packetServerEvent.Port, err = packet.ReadUint16(reader, util) if err != nil { return } } return packetServerEvent, nil }
func (this *requestMessageCodec) Decode(reader io.Reader) (request Request, err error) { requestMessage := new(RequestMessage) recipientsSize, err := packet.ReadUint16(reader) if err != nil { return } requestMessage.Recipients = make([]string, recipientsSize) var i uint16 for i = 0; i < recipientsSize; i++ { requestMessage.Recipients[i], err = packet.ReadString(reader) if err != nil { return } } requestMessage.Channel, err = packet.ReadString(reader) if err != nil { return } messageSize, err := packet.ReadUint16(reader) if err != nil { return } requestMessage.Message = make([]byte, messageSize) _, err = reader.Read(requestMessage.Message) if err != nil { return } request = requestMessage return }
func (this *requestAsProxyCodec) Decode(reader io.Reader, util []byte) (request Request, err error) { requestAsProxy := new(RequestAsProxy) requestAsProxy.Address, err = packet.ReadString(reader, util) if err != nil { return } requestAsProxy.Port, err = packet.ReadUint16(reader, util) if err != nil { return } requestAsProxy.Motd, err = packet.ReadString(reader, util) if err != nil { return } requestAsProxy.Version, err = packet.ReadString(reader, util) if err != nil { return } requestAsProxy.MaxPlayers, err = packet.ReadUint16(reader, util) if err != nil { return } request = requestAsProxy return }
func (this *packetServerEventCodec) Decode(reader io.Reader) (decode packet.Packet, err error) { packetServerEvent := new(PacketServerEvent) packetServerEvent.Add, err = packet.ReadBool(reader) if err != nil { return } packetServerEvent.Server, err = packet.ReadString(reader) if err != nil { return } if packetServerEvent.Add { packetServerEvent.SecurityKey, err = packet.ReadString(reader) if err != nil { return } packetServerEvent.Address, err = packet.ReadString(reader) if err != nil { return } packetServerEvent.Port, err = packet.ReadUint16(reader) if err != nil { return } } decode = packetServerEvent return }
func (this *RequestAuthenticateCodec) Decode(reader io.Reader, util []byte) (request Request, err error) { requestAuthenticate := &RequestAuthenticate{} requestAuthenticate.Username, err = packet.ReadString(reader, util) if err != nil { return } requestAuthenticate.Password, err = packet.ReadString(reader, util) if err != nil { return } return requestAuthenticate, nil }
func (this *PacketClientLoginSuccessCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientLoginSuccess := &PacketClientLoginSuccess{} packetClientLoginSuccess.UUID, err = packet.ReadString(reader, util) if err != nil { return } packetClientLoginSuccess.Name, err = packet.ReadString(reader, util) if err != nil { return } return packetClientLoginSuccess, nil }
func (this *PacketRedirectEventCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetRedirectEvent := &PacketRedirectEvent{} packetRedirectEvent.Server, err = packet.ReadString(reader, util) if err != nil { return } packetRedirectEvent.Player, err = packet.ReadString(reader, util) if err != nil { return } return packetRedirectEvent, nil }
func (this *RequestRedirectCodec) Decode(reader io.Reader, util []byte) (request Request, err error) { requestRedirect := &RequestRedirect{} requestRedirect.Server, err = packet.ReadString(reader, util) if err != nil { return } requestRedirect.Player, err = packet.ReadString(reader, util) if err != nil { return } return requestRedirect, nil }
func (this *packetClientLoginSuccessCodec) Decode(reader io.Reader) (decode packet.Packet, err error) { packetClientLoginSuccess := new(PacketClientLoginSuccess) packetClientLoginSuccess.UUID, err = packet.ReadString(reader) if err != nil { return } packetClientLoginSuccess.Name, err = packet.ReadString(reader) if err != nil { return } decode = packetClientLoginSuccess return }
func (this *packetRedirectEventCodec) Decode(reader io.Reader) (decode packet.Packet, err error) { packetRedirectEvent := new(PacketRedirectEvent) packetRedirectEvent.Server, err = packet.ReadString(reader) if err != nil { return } packetRedirectEvent.Player, err = packet.ReadString(reader) if err != nil { return } decode = packetRedirectEvent return }
func (this *requestAuthenticateCodec) Decode(reader io.Reader) (request Request, err error) { requestAuthenticate := new(RequestAuthenticate) requestAuthenticate.Username, err = packet.ReadString(reader) if err != nil { return } requestAuthenticate.Password, err = packet.ReadString(reader) if err != nil { return } request = requestAuthenticate return }
func (this *requestRedirectCodec) Decode(reader io.Reader) (request Request, err error) { requestRedirect := new(RequestRedirect) requestRedirect.Server, err = packet.ReadString(reader) if err != nil { return } requestRedirect.Player, err = packet.ReadString(reader) if err != nil { return } request = requestRedirect return }
func (this *PacketClientJoinGameCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientJoinGame := &PacketClientJoinGame{} packetClientJoinGame.EntityId, err = packet.ReadInt32(reader, util) if err != nil { return } packetClientJoinGame.Gamemode, err = packet.ReadInt8(reader, util) if err != nil { return } packetClientJoinGame.Dimension, err = packet.ReadInt8(reader, util) if err != nil { return } packetClientJoinGame.Difficulty, err = packet.ReadInt8(reader, util) if err != nil { return } packetClientJoinGame.MaxPlayers, err = packet.ReadInt8(reader, util) if err != nil { return } packetClientJoinGame.LevelType, err = packet.ReadString(reader, util) if err != nil { return } return packetClientJoinGame, nil }
func (this *PacketClientLoginEncryptRequestCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientLoginEncryptRequest := &PacketClientLoginEncryptRequest{} packetClientLoginEncryptRequest.ServerId, err = packet.ReadString(reader, util) if err != nil { return } publicKeySize, err := packet.ReadUint16(reader, util) if err != nil { return } packetClientLoginEncryptRequest.PublicKey = make([]byte, publicKeySize) _, err = reader.Read(packetClientLoginEncryptRequest.PublicKey) if err != nil { return } verifyTokenSize, err := packet.ReadUint16(reader, util) if err != nil { return } packetClientLoginEncryptRequest.VerifyToken = make([]byte, verifyTokenSize) _, err = reader.Read(packetClientLoginEncryptRequest.VerifyToken) if err != nil { return } return packetClientLoginEncryptRequest, nil }
func (this *PacketServerClientSettingsCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetServerClientSettings := &PacketServerClientSettings{} packetServerClientSettings.Locale, err = packet.ReadString(reader, util) if err != nil { return } packetServerClientSettings.ViewDistance, err = packet.ReadUint8(reader, util) if err != nil { return } packetServerClientSettings.ChatFlags, err = packet.ReadUint8(reader, util) if err != nil { return } packetServerClientSettings.Unused, err = packet.ReadBool(reader, util) if err != nil { return } packetServerClientSettings.Difficulty, err = packet.ReadUint8(reader, util) if err != nil { return } packetServerClientSettings.ShowCape, err = packet.ReadBool(reader, util) if err != nil { return } return packetServerClientSettings, nil }
func (this *PacketClientScoreboardObjectiveCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientScoreboardObjective := &PacketClientScoreboardObjective{} packetClientScoreboardObjective.Name, err = packet.ReadString(reader, util) if err != nil { return } packetClientScoreboardObjective.Value, err = packet.ReadString(reader, util) if err != nil { return } packetClientScoreboardObjective.Action, err = packet.ReadInt8(reader, util) if err != nil { return } return packetClientScoreboardObjective, nil }
func (this *packetServerClientSettingsCodec17) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetServerClientSettings := new(PacketServerClientSettings) packetServerClientSettings.Locale, err = packet.ReadString(reader, util) if err != nil { return } packetServerClientSettings.ViewDistance, err = packet.ReadUint8(reader, util) if err != nil { return } packetServerClientSettings.ChatFlags, err = packet.ReadUint8(reader, util) if err != nil { return } packetServerClientSettings.ChatColours, err = packet.ReadBool(reader, util) if err != nil { return } packetServerClientSettings.difficulty17, err = packet.ReadUint8(reader, util) if err != nil { return } packetServerClientSettings.ShowCape, err = packet.ReadBool(reader, util) if err != nil { return } decode = packetServerClientSettings return }
func (this *packetServerClientSettingsCodec) Decode(reader io.Reader) (decode packet.Packet, err error) { packetServerClientSettings := new(PacketServerClientSettings) packetServerClientSettings.Locale, err = packet.ReadString(reader) if err != nil { return } packetServerClientSettings.ViewDistance, err = packet.ReadUint8(reader) if err != nil { return } packetServerClientSettings.ChatFlags, err = packet.ReadUint8(reader) if err != nil { return } packetServerClientSettings.ChatColours, err = packet.ReadBool(reader) if err != nil { return } packetServerClientSettings.SkinParts, err = packet.ReadUint8(reader) if err != nil { return } decode = packetServerClientSettings return }
func (this *ResultGetPlayersCodec) Decode(reader io.Reader, util []byte) (result Result, err error) { resultGetPlayers := &ResultGetPlayers{} resultGetPlayers.List, err = packet.ReadBool(reader, util) if err != nil { return } resultGetPlayers.CurrentPlayers, err = packet.ReadUint16(reader, util) if err != nil { return } resultGetPlayers.MaximumPlayers, err = packet.ReadUint16(reader, util) if err != nil { return } if resultGetPlayers.List { resultGetPlayers.Players = make([]string, resultGetPlayers.CurrentPlayers) var i uint16 for i = 0; i < resultGetPlayers.CurrentPlayers; i++ { if err != nil { return } resultGetPlayers.Players[i], err = packet.ReadString(reader, util) } } return resultGetPlayers, nil }
func (this *packetServerPluginMessageCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetServerPluginMessage := new(PacketServerPluginMessage) packetServerPluginMessage.Channel, err = packet.ReadString(reader, util) if err != nil { return } dataLength, err := packet.ReadVarInt(reader, util) if err != nil { return } if dataLength < 0 { err = errors.New(fmt.Sprintf("Decode, Data length is below zero: %d", dataLength)) return } if dataLength > 65535 { err = errors.New(fmt.Sprintf("Decode, Data length is above maximum: %d", dataLength)) return } packetServerPluginMessage.Data = make([]byte, dataLength) _, err = reader.Read(packetServerPluginMessage.Data) if err != nil { return } decode = packetServerPluginMessage return }
func (this *resultGetPlayersCodec) Decode(reader io.Reader) (result Result, err error) { resultGetPlayers := new(ResultGetPlayers) resultGetPlayers.List, err = packet.ReadBool(reader) if err != nil { return } resultGetPlayers.CurrentPlayers, err = packet.ReadUint16(reader) if err != nil { return } resultGetPlayers.MaxPlayers, err = packet.ReadUint16(reader) if err != nil { return } if resultGetPlayers.List { resultGetPlayers.Players = make([]string, resultGetPlayers.CurrentPlayers) var i uint16 for i = 0; i < resultGetPlayers.CurrentPlayers; i++ { if err != nil { return } resultGetPlayers.Players[i], err = packet.ReadString(reader) } } result = resultGetPlayers return }
func (this *packetClientJoinGameCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientJoinGame := new(PacketClientJoinGame) packetClientJoinGame.EntityId, err = packet.ReadInt32(reader, util) if err != nil { return } packetClientJoinGame.Gamemode, err = packet.ReadInt8(reader, util) if err != nil { return } packetClientJoinGame.Dimension, err = packet.ReadInt8(reader, util) if err != nil { return } packetClientJoinGame.Difficulty, err = packet.ReadInt8(reader, util) if err != nil { return } packetClientJoinGame.MaxPlayers, err = packet.ReadInt8(reader, util) if err != nil { return } packetClientJoinGame.LevelType, err = packet.ReadString(reader, util) if err != nil { return } packetClientJoinGame.ReducedDebugInfo, err = packet.ReadBool(reader, util) if err != nil { return } decode = packetClientJoinGame return }
func (this *packetClientTeamsCodec17) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientTeams := new(PacketClientTeams) packetClientTeams.Name, err = packet.ReadString(reader, util) if err != nil { return } packetClientTeams.Action, err = packet.ReadInt8(reader, util) if err != nil { return } if packetClientTeams.Action == 0 || packetClientTeams.Action == 2 { packetClientTeams.DisplayName, err = packet.ReadString(reader, util) if err != nil { return } packetClientTeams.Prefix, err = packet.ReadString(reader, util) if err != nil { return } packetClientTeams.Suffix, err = packet.ReadString(reader, util) if err != nil { return } packetClientTeams.FriendlyFire, err = packet.ReadInt8(reader, util) if err != nil { return } } if packetClientTeams.Action == 0 || packetClientTeams.Action == 3 || packetClientTeams.Action == 4 { var playersLength uint16 playersLength, err = packet.ReadUint16(reader, util) if err != nil { return } packetClientTeams.Players = make([]string, playersLength) var i uint16 for i = 0; i < playersLength; i++ { packetClientTeams.Players[i], err = packet.ReadString(reader, util) if err != nil { return } } } decode = packetClientTeams return }
func (this *ResultAsServerCodec) Decode(reader io.Reader, util []byte) (result Result, err error) { resultAsServer := &ResultAsServer{} resultAsServer.SecurityKey, err = packet.ReadString(reader, util) if err != nil { return } return resultAsServer, nil }
func (this *ResultGetSaltCodec) Decode(reader io.Reader, util []byte) (result Result, err error) { resultGetSalt := &ResultGetSalt{} resultGetSalt.Salt, err = packet.ReadString(reader, util) if err != nil { return } return resultGetSalt, nil }
func (this *packetClientScoreboardObjectiveCodec17) Decode(reader io.Reader) (decode packet.Packet, err error) { packetClientScoreboardObjective := new(PacketClientScoreboardObjective) packetClientScoreboardObjective.Name, err = packet.ReadString(reader) if err != nil { return } packetClientScoreboardObjective.Value, err = packet.ReadString(reader) if err != nil { return } packetClientScoreboardObjective.Action, err = packet.ReadInt8(reader) if err != nil { return } decode = packetClientScoreboardObjective return }
func (this *PacketClientDisconnectCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientDisconnect := &PacketClientDisconnect{} packetClientDisconnect.Json, err = packet.ReadString(reader, util) if err != nil { return } return packetClientDisconnect, nil }
func (this *PacketClientStatusResponseCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) { packetClientStatusResponse := &PacketClientStatusResponse{} packetClientStatusResponse.Json, err = packet.ReadString(reader, util) if err != nil { return } return packetClientStatusResponse, nil }