func drawMoon(canvas gxui.Canvas, center math.Point, radius float32) { c := 40 p := make(gxui.Polygon, c*2) for i := 0; i < c; i++ { frac := float32(i) / float32(c) α := math.Lerpf(math.Pi*1.2, math.Pi*-0.2, frac) p[i] = gxui.PolygonVertex{ Position: math.Point{ X: center.X + int(radius*math.Sinf(α)), Y: center.Y + int(radius*math.Cosf(α)), }, RoundedRadius: 0, } } for i := 0; i < c; i++ { frac := float32(i) / float32(c) α := math.Lerpf(math.Pi*-0.2, math.Pi*1.2, frac) r := math.Lerpf(radius, radius*0.5, math.Sinf(frac*math.Pi)) p[i+c] = gxui.PolygonVertex{ Position: math.Point{ X: center.X + int(r*math.Sinf(α)), Y: center.Y + int(r*math.Cosf(α)), }, RoundedRadius: 0, } } canvas.DrawPolygon(p, gxui.CreatePen(3, gxui.Gray80), gxui.CreateBrush(gxui.Gray40)) }
func appMain(driver gxui.Driver) { theme := flags.CreateTheme(driver) font, err := driver.CreateFont(gxfont.Default, 75) if err != nil { panic(err) } window := theme.CreateWindow(380, 100, "Hi") window.SetBackgroundBrush(gxui.CreateBrush(gxui.Gray50)) label := theme.CreateLabel() label.SetFont(font) label.SetText("Hello world") window.AddChild(label) ticker := time.NewTicker(time.Millisecond * 30) go func() { phase := float32(0) for _ = range ticker.C { c := gxui.Color{ R: 0.75 + 0.25*math.Cosf((phase+0.000)*math.TwoPi), G: 0.75 + 0.25*math.Cosf((phase+0.333)*math.TwoPi), B: 0.75 + 0.25*math.Cosf((phase+0.666)*math.TwoPi), A: 0.50 + 0.50*math.Cosf(phase*10), } phase += 0.01 driver.Call(func() { label.SetColor(c) }) } }() window.OnClose(ticker.Stop) window.OnClose(driver.Terminate) }
func drawStar(canvas gxui.Canvas, center math.Point, radius, rotation float32, points int) { p := make(gxui.Polygon, points*2) for i := 0; i < points*2; i++ { frac := float32(i) / float32(points*2) α := frac*math.TwoPi + rotation r := []float32{radius, radius / 2}[i&1] p[i] = gxui.PolygonVertex{ Position: math.Point{ X: center.X + int(r*math.Cosf(α)), Y: center.Y + int(r*math.Sinf(α)), }, RoundedRadius: []float32{0, 50}[i&1], } } canvas.DrawPolygon(p, gxui.CreatePen(3, gxui.Red), gxui.CreateBrush(gxui.Yellow)) }