func run() error { qml.Init(nil) engine := qml.NewEngine() engine.AddImageProvider("pwd", func(id string, width, height int) image.Image { f, err := os.Open(id) if err != nil { panic(err) } defer f.Close() image, err := png.Decode(f) if err != nil { panic(err) } return image }) component, err := engine.LoadFile("imgprovider.qml") if err != nil { return err } win := component.CreateWindow(nil) win.Show() win.Wait() return nil }
func run(filename string) error { qml.Init(nil) engine := qml.NewEngine() model, err := Read("model/gopher.obj") if err != nil { return err } qml.RegisterTypes("GoExtensions", 1, 0, []qml.TypeSpec{{ Init: func(g *Gopher, obj qml.Object) { g.Object = obj g.model = model }, }}) component, err := engine.LoadFile(filename) if err != nil { return err } win := component.CreateWindow(nil) win.Set("x", 560) win.Set("y", 320) win.Show() win.Wait() return nil }
func run() error { qml.Init(nil) engine := qml.NewEngine() component, err := engine.LoadFile("samegame.qml") if err != nil { return err } game := Game{ MaxColumn: MAX_COL, MaxRow: MAX_ROW, MaxIndex: MAX_COL * MAX_ROW, } context := engine.Context() context.SetVar("game", &game) win := component.CreateWindow(nil) blockComponent, err := engine.LoadFile("Block.qml") if err != nil { return err } block := &Block{Component: blockComponent} game.Block = block game.Score = win.Root().ObjectByName("score") win.Show() win.Wait() return nil }
func run() error { qml.Init(nil) engine := qml.NewEngine() component, err := engine.LoadFile(os.Args[1]) if err != nil { return err } window := component.CreateWindow(nil) window.Show() window.Wait() return nil }
func (s *S) SetUpTest(c *C) { qml.SetLogger(c) qml.CollectStats(true) qml.ResetStats() stats := qml.Stats() if stats.EnginesAlive > 0 || stats.ValuesAlive > 0 || stats.ConnectionsAlive > 0 { panic(fmt.Sprintf("Test started with values alive: %#v\n", stats)) } s.engine = qml.NewEngine() s.context = s.engine.Context() }
func main() { qml.Init(nil) engine := qml.NewEngine() engine.On("quit", func() { os.Exit(0) }) component, err := engine.LoadFile("basiclayout.qml") if err != nil { fmt.Println(err) return } window := component.CreateWindow(nil) window.Show() window.Wait() }
func (ui *Gui) Start(assetPath string) { defer ui.txDb.Close() // Register ethereum functions qml.RegisterTypes("Ethereum", 1, 0, []qml.TypeSpec{{ Init: func(p *Block, obj qml.Object) { p.Number = 0; p.Hash = "" }, }, { Init: func(p *Tx, obj qml.Object) { p.Value = ""; p.Hash = ""; p.Address = "" }, }}) ethutil.Config.SetClientString(fmt.Sprintf("/Ethereal v%s", "0.1")) ethutil.Config.Log.Infoln("[GUI] Starting GUI") // Create a new QML engine ui.engine = qml.NewEngine() context := ui.engine.Context() // Expose the eth library and the ui library to QML context.SetVar("eth", ui.lib) uiLib := NewUiLib(ui.engine, ui.eth, assetPath) context.SetVar("ui", uiLib) // Load the main QML interface component, err := ui.engine.LoadFile(uiLib.AssetPath("qml/wallet.qml")) if err != nil { ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'") panic(err) } ui.engine.LoadFile(uiLib.AssetPath("qml/transactions.qml")) ui.win = component.CreateWindow(nil) // Register the ui as a block processor //ui.eth.BlockManager.SecondaryBlockProcessor = ui //ui.eth.TxPool.SecondaryProcessor = ui // Add the ui as a log system so we can log directly to the UGI ethutil.Config.Log.AddLogSystem(ui) // Loads previous blocks go ui.setInitialBlockChain() go ui.readPreviousTransactions() go ui.update() ui.win.Show() ui.win.Wait() ui.eth.Stop() }
func run() error { qml.Init(nil) engine := qml.NewEngine() component, err := engine.LoadString("webview.qml", webview) if err != nil { return err } ctrl := &Control{ done: make(chan error), win: component.CreateWindow(nil), } engine.Context().SetVar("ctrl", ctrl) root := ctrl.win.Root() root.On("loadingChanged", ctrl.Snapshot) root.Set("url", os.Args[1]) ctrl.win.Show() return <-ctrl.done }
func run() error { qml.Init(nil) qml.RegisterTypes("GoExtensions", 1, 0, []qml.TypeSpec{{ Init: func(r *GoRect, obj qml.Object) { r.Object = obj }, }}) engine := qml.NewEngine() component, err := engine.LoadFile("painting.qml") if err != nil { return err } win := component.CreateWindow(nil) win.Show() win.Wait() return nil }
func run() error { qml.Init(nil) qml.RegisterTypes("GoExtensions", 1, 0, []qml.TypeSpec{{ Name: "GoRect", New: func() interface{} { return &GoRect{} }, }}) engine := qml.NewEngine() component, err := engine.LoadFile("painting.qml") if err != nil { return err } win := component.CreateWindow(nil) win.Show() win.Wait() return nil }
func run() error { qml.Init(nil) engine := qml.NewEngine() colors := &Colors{} engine.Context().SetVar("colors", colors) component, err := engine.LoadFile("delegate.qml") if err != nil { return err } window := component.CreateWindow(nil) window.Show() go func() { n := func() uint8 { return uint8(rand.Intn(256)) } for i := 0; i < 100; i++ { colors.Add(color.RGBA{n(), n(), n(), 0xff}) time.Sleep(1 * time.Second) } }() window.Wait() return nil }
func main() { qml.Init(nil) engine := qml.NewEngine() component, err := engine.LoadFile("particle.qml") if err != nil { panic(err) } ctrl := Control{Message: "Hello from Go!"} context := engine.Context() context.SetVar("ctrl", &ctrl) window := component.CreateWindow(nil) ctrl.Root = window.Root() rand.Seed(time.Now().Unix()) window.Show() window.Wait() }
func run() error { qml.Init(nil) qml.RegisterTypes("GoExtensions", 1, 0, []qml.TypeSpec{{ Init: func(v *GoType, obj qml.Object) {}, }, { Init: func(v *GoSingleton, obj qml.Object) { v.Event = "birthday" }, Singleton: true, }}) engine := qml.NewEngine() component, err := engine.LoadFile("customtype.qml") if err != nil { return err } value := component.Create(nil) fmt.Println("Text is:", value.Interface().(*GoType).Text) return nil }
func run() error { qml.Init(nil) qml.RegisterTypes("GoExtensions", 1, 0, []qml.TypeSpec{{ Name: "GoType", New: func() interface{} { return &GoType{} }, }, { Name: "GoSingleton", New: func() interface{} { return &GoSingleton{Event: "birthday"} }, Singleton: true, }}) engine := qml.NewEngine() component, err := engine.LoadFile("customtype.qml") if err != nil { return err } value := component.Create(nil) fmt.Println("Text is:", value.Interface().(*GoType).Text) return nil }
func main() { qml.Init(nil) engine := qml.NewEngine() engine.On("quit", func() { fmt.Println("quit") os.Exit(0) }) component, err := engine.LoadFile("basiclayout.qml") if err != nil { fmt.Println(err) return } ctrl := Control{Polje1: "Hello from Go!", Polje2: "tekst2"} context := engine.Context() context.SetVar("ctrl", &ctrl) window := component.CreateWindow(nil) ctrl.Root = window.Root() window.Show() window.Wait() }
func run() error { qml.Init(nil) engine := qml.NewEngine() base, err := engine.LoadFile("base.qml") if err != nil { return err } rect, err := engine.LoadFile("rect.qml") if err != nil { return err } win := base.CreateWindow(nil) obj := rect.Create(nil) obj.Set("parent", win.Root()) win.Show() win.Wait() return nil }
func (t *tbfe) loop() { qml.Init(nil) engine := qml.NewEngine() engine.Context().SetVar("lines", t) engine.Context().SetVar("frontend", t) engine.Context().SetVar("editor", backend.GetEditor()) backend.OnNew.Add(func(v *backend.View) { fv := &frontendView{bv: v} v.Buffer().AddCallback(fv.bufferChanged) v.Settings().AddOnChange("blah", func(name string) { if name == "lime.syntax.updated" { // force redraw, as the syntax regions might have changed... for i := range fv.FormattedLine { fv.formatLine(i) } } }) t.views[v] = fv t.Len = len(t.views) qml.Changed(t, &t.Len) }) ed := backend.GetEditor() ed.SetFrontend(t) ed.LogInput(false) ed.LogCommands(false) c := ed.Console() t.Console = &frontendView{bv: c} c.Buffer().AddCallback(t.Console.bufferChanged) if sc, err := textmate.LoadTheme("../../3rdparty/bundles/TextMate-Themes/GlitterBomb.tmTheme"); err != nil { log4go.Error(err) } else { scheme = sc } defer func() { fmt.Println(util.Prof) }() w := ed.NewWindow() v := w.OpenFile("main.go", 0) v.Settings().Set("trace", true) v.Settings().Set("syntax", "../../3rdparty/bundles/go.tmbundle/Syntaxes/Go.tmLanguage") c.Buffer().AddCallback(t.scroll) sel := v.Sel() sel.Clear() sel.Add(Region{0, 0}) { w, h := 800, 600 t.lock.Lock() t.layout[v] = layout{0, 0, w, h - console_height - 1, Region{}, 0} t.layout[c] = layout{0, h - console_height + 1, w, console_height - 5, Region{}, 0} t.lock.Unlock() t.Show(v, Region{1, 1}) } t.Show(v, Region{100, 100}) t.Show(v, Region{1, 1}) // t.Len, _ = v.Buffer().RowCol(v.Buffer().Size()) ed.Init() sublime.Init() component, err := engine.LoadFile("main.qml") if err != nil { log4go.Exit(err) } window := component.CreateWindow(nil) window.Show() log4go.Debug("Done") window.Wait() }
func (t *tbfe) loop() { qml.Init(nil) engine := qml.NewEngine() engine.Context().SetVar("lines", t) engine.Context().SetVar("frontend", t) engine.Context().SetVar("editor", backend.GetEditor()) backend.OnNew.Add(func(v *backend.View) { v.Settings().AddOnChange("lime.frontend.html.render", func(name string) { t.dirty = true }) }) backend.OnModified.Add(func(v *backend.View) { t.dirty = true }) backend.OnSelectionModified.Add(func(v *backend.View) { t.dirty = true }) ed := backend.GetEditor() ed.SetFrontend(t) ed.LogInput(false) ed.LogCommands(false) c := ed.Console() if sc, err := textmate.LoadTheme("../../3rdparty/bundles/TextMate-Themes/GlitterBomb.tmTheme"); err != nil { log4go.Error(err) } else { scheme = sc } defer func() { fmt.Println(util.Prof) }() w := ed.NewWindow() v := w.OpenFile("main.go", 0) v.Settings().Set("trace", true) v.Settings().Set("syntax", "../../3rdparty/bundles/go.tmbundle/Syntaxes/Go.tmLanguage") c.Buffer().AddCallback(t.scroll) sel := v.Sel() sel.Clear() sel.Add(Region{0, 0}) { w, h := 800, 600 t.lock.Lock() t.layout[v] = layout{0, 0, w, h - console_height - 1, Region{}, 0} t.layout[c] = layout{0, h - console_height + 1, w, console_height - 5, Region{}, 0} t.lock.Unlock() t.Show(v, Region{1, 1}) } t.Show(v, Region{100, 100}) t.Show(v, Region{1, 1}) t.Len, _ = v.Buffer().RowCol(v.Buffer().Size()) ed.Init() sublime.Init() component, err := engine.LoadFile("main.qml") if err != nil { log4go.Exit(err) } window := component.CreateWindow(nil) window.Show() qml.Changed(t, &t.Len) log4go.Debug("Done") window.Wait() }
func (t *tbfe) loop() { qml.Init(nil) engine := qml.NewEngine() engine.Context().SetVar("lines", t) engine.Context().SetVar("frontend", t) engine.Context().SetVar("editor", backend.GetEditor()) backend.OnNew.Add(func(v *backend.View) { fv := &frontendView{bv: v} v.Buffer().AddCallback(fv.bufferChanged) v.Settings().AddOnChange("blah", func(name string) { if name == "lime.syntax.updated" { // force redraw, as the syntax regions might have changed... for i := range fv.FormattedLine { fv.formatLine(i) } } }) w2 := t.windows[v.Window()] w2.views = append(w2.views, fv) w2.Len = len(w2.views) t.qmlChanged(w2, &w2.Len) }) ed := backend.GetEditor() ed.SetFrontend(t) ed.LogInput(false) ed.LogCommands(false) c := ed.Console() t.Console = &frontendView{bv: c} c.Buffer().AddCallback(t.Console.bufferChanged) c.Buffer().AddCallback(t.scroll) component, err := engine.LoadFile("main.qml") if err != nil { log4go.Exit(err) } wg := sync.WaitGroup{} backend.OnNewWindow.Add(func(w *backend.Window) { wg.Add(1) fw := &frontendWindow{bw: w, window: component.CreateWindow(nil)} t.windows[w] = fw fw.window.Show() fw.window.Set("myWindow", fw) go func() { fw.window.Wait() wg.Done() }() }) // TODO: should be done backend side if sc, err := textmate.LoadTheme("../../3rdparty/bundles/TextMate-Themes/GlitterBomb.tmTheme"); err != nil { log4go.Error(err) } else { scheme = sc } defer func() { fmt.Println(util.Prof) }() w := ed.NewWindow() v := w.OpenFile("main.go", 0) // TODO: should be done backend side v.Settings().Set("syntax", "../../3rdparty/bundles/go.tmbundle/Syntaxes/Go.tmLanguage") v = w.OpenFile("../../backend/editor.go", 0) // TODO: should be done backend side v.Settings().Set("syntax", "../../3rdparty/bundles/go.tmbundle/Syntaxes/Go.tmLanguage") ed.Init() sublime.Init() wg.Wait() }