func (self Box) Connect(name string, f interface{}, data ...interface{}) { gobject.Connect(self, name, f, data...) }
func (self Button) Connect(s string, f interface{}, datas ...interface{}) { gobject.Connect(self, s, f, datas...) }
func (self Container) Connect(s string, f interface{}, datas ...interface{}) { gobject.Connect(self, s, f, datas...) }
func (self Application) Connect(s string, f interface{}, datas ...interface{}) { gobject.Connect(self, s, f, datas...) }
func (self Device) Connect(name string, f interface{}, data ...interface{}) { gobject.Connect(self, name, f, data) }
func (self Layout) Connect(name string, f interface{}, data ...interface{}) (*gobject.ClosureElement, *gobject.SignalError) { return gobject.Connect(self, name, f, data...) }