// create a new MutableUniqueGraph g := graph.NewMutableUniqueGraph() // add a new edge between two nodes g.AddEdge("node1", "node2")
// create a new MutableUniqueGraph g := graph.NewMutableUniqueGraph() // add a new edge between nodes "node1" and "node2" with the weight of 5 g.AddEdgeWithWeight("node1", "node2", 5)
// create a new MutableUniqueGraph g := graph.NewMutableUniqueGraph() // add a new edge between nodes "node1" and "node2" with a weight of 5 and a label of "myEdge" g.AddLabeledEdgeWithWeight("node1", "node2", "myEdge", 5)This creates a new graph and adds an edge between two nodes "node1" and "node2" with a weight of 5 and a label of "myEdge". Overall, MutableUniqueGraph provides a simple way to create and manipulate graphs using the Go programming language.