func (cont *NodeController) LoadConfig() error { logger.Debug("loading node config") var err error if cont.config == nil { logger.Debug("creating empty config") cont.config, err = config.NewNode() if err != nil { return err } } exists, err := cont.env.fs.local.Exists(NodeConfigFile) if err != nil { return err } if exists { logger.Debugf("reading local file '%s'", NodeConfigFile) nodeConfig, err := cont.env.fs.local.Read(NodeConfigFile) if err != nil { return err } logger.Debug("loading config") if err := cont.config.Load(nodeConfig); err != nil { return err } } logger.Trace("returning nil error") return nil }
func (app *NodeApp) CreateNodeConfig() { logger.Info("Creating node config") var err error app.config.node, err = config.NewNode() checkAppFatal("Couldn't initialize node config: %s", err) err = app.config.node.AddNode(app.entities.node.Data.Body.Name, app.entities.node.Data.Body.Id, app.index.node.Data.Body.Id) checkUserFatal("Cannot add node to node config: %s", err) }
func (app *NodeApp) LoadNodeConfig() { var err error nodeConfig, err := app.fs.local.Read(NodeConfigFile) checkAppFatal("Couldn't read node config: %s", err) app.config.node, err = config.NewNode() checkAppFatal("Couldn't initialize org config: %s", err) err = app.config.node.Load(nodeConfig) checkAppFatal("Couldn't load node config: %s", err) }