func special(key, x, Y int) { switch key { case glut.KEY_UP: model.Ball1.Thrust = true model.Ball1.ThrustTime = float64(glut.Get(glut.ELAPSED_TIME)) case glut.KEY_LEFT: model.Ball1.Left = true model.Ball1.LeftTime = float64(glut.Get(glut.ELAPSED_TIME)) case glut.KEY_RIGHT: model.Ball1.Right = true model.Ball1.RightTime = float64(glut.Get(glut.ELAPSED_TIME)) } }
func frame() { model.ModelFrame(float64(glut.Get(glut.ELAPSED_TIME))) CurrentWindow.PostRedisplay() }