// Fill implements the Fill method of the vg.Canvas interface. func (c *Canvas) Fill(path vg.Path) { c.append(&Fill{Path: append(vg.Path(nil), path...)}) }
// Stroke implements the Stroke method of the vg.Canvas interface. func (c *Canvas) Stroke(path vg.Path) { c.append(&Stroke{Path: append(vg.Path(nil), path...)}) }