Example #1
0
// Write is one method with which request data is sent.
func (s *RequestStream) Write(inputData []byte) (int, error) {
	if s.closed() || s.state.ClosedHere() {
		return 0, errors.New("Error: Stream already closed.")
	}

	// Copy the data locally to avoid any pointer issues.
	data := make([]byte, len(inputData))
	copy(data, inputData)

	// Send any new headers.
	s.writeHeader()

	// Chunk the response if necessary.
	written := 0
	for len(data) > common.MAX_DATA_SIZE {
		dataFrame := new(frames.DATA)
		dataFrame.StreamID = s.streamID
		dataFrame.Data = data[:common.MAX_DATA_SIZE]
		s.output <- dataFrame

		written += common.MAX_DATA_SIZE
	}

	n := len(data)
	if n == 0 {
		return written, nil
	}

	dataFrame := new(frames.DATA)
	dataFrame.StreamID = s.streamID
	dataFrame.Data = data
	s.output <- dataFrame

	return written + n, nil
}
Example #2
0
func (p *PushStream) Finish() {
	p.writeHeader()
	end := new(frames.DATA)
	end.StreamID = p.streamID
	end.Data = []byte{}
	end.Flags = common.FLAG_FIN
	p.output <- end
	p.Close()
}
Example #3
0
// Write is used for sending data in the push.
func (p *PushStream) Write(inputData []byte) (int, error) {
	if p.closed() || p.state.ClosedHere() {
		return 0, errors.New("Error: Stream already closed.")
	}

	state := p.origin.State()
	if p.origin == nil || state.ClosedHere() {
		return 0, errors.New("Error: Origin stream is closed.")
	}

	p.writeHeader()

	// Copy the data locally to avoid any pointer issues.
	data := make([]byte, len(inputData))
	copy(data, inputData)

	// Chunk the response if necessary.
	written := 0
	for len(data) > common.MAX_DATA_SIZE {
		dataFrame := new(frames.DATA)
		dataFrame.StreamID = p.streamID
		dataFrame.Data = data[:common.MAX_DATA_SIZE]
		p.output <- dataFrame

		written += common.MAX_DATA_SIZE
	}

	n := len(data)
	if n == 0 {
		return written, nil
	}

	dataFrame := new(frames.DATA)
	dataFrame.StreamID = p.streamID
	dataFrame.Data = data
	p.output <- dataFrame

	return written + n, nil
}
Example #4
0
// run is the main control path of
// the stream. It is prepared, the
// registered handler is called,
// and then the stream is cleaned
// up and closed.
func (s *ResponseStream) Run() error {
	// Catch any panics.
	defer func() {
		if v := recover(); v != nil {
			if s != nil && s.state != nil && !s.state.Closed() {
				log.Printf("Encountered stream error: %v (%[1]T)\n", v)
			}
		}
	}()

	// Make sure Request is prepared.
	if s.requestBody == nil || s.request.Body == nil {
		s.requestBody = new(bytes.Buffer)
		s.request.Body = &common.ReadCloser{s.requestBody}
	}

	// Wait until the full request has been received.
	<-s.ready

	/***************
	 *** HANDLER ***
	 ***************/
	s.handler.ServeHTTP(s, s.request)

	// Close the stream with a SYN_REPLY if
	// none has been sent, or an empty DATA
	// frame, if a SYN_REPLY has been sent
	// already.
	// If the stream is already closed at
	// this end, then nothing happens.
	if !s.unidirectional {
		if s.state.OpenHere() && !s.wroteHeader {
			h := s.header
			if h == nil {
				h = make(http.Header)
			}

			h.Set("status", "200")
			h.Set("version", "HTTP/1.1")

			// Create the response SYN_REPLY.
			synReply := new(frames.SYN_REPLY)
			synReply.Flags = common.FLAG_FIN
			synReply.StreamID = s.streamID
			synReply.Header = h

			s.output <- synReply
		} else if s.state.OpenHere() {
			// Create the DATA.
			data := new(frames.DATA)
			data.StreamID = s.streamID
			data.Flags = common.FLAG_FIN
			data.Data = []byte{}

			s.output <- data
		}
	}

	// Clean up state.
	s.state.CloseHere()

	if s.state.Closed() {
		return s.Close()
	}

	return nil
}