// create a new state object s := state.NewState() // get the state of an object with ID 123 objState, err := s.Get(123) if err != nil { fmt.Println("Error retrieving state:", err) return } // print the state information fmt.Println("State:", objState)In this example, we create a new `State` object and use the `Get` method to retrieve the state of an object with ID `123`. If there is an error retrieving the state, we print an error message. Otherwise, we print the state information. Note: This is just a brief example and it is likely that the actual implementation would involve more complex code.