Example #1
0
func GetMAMEGame(r *ROM) (*GameXML, error) {
	g, err := mamedb.GetGame(r.bName, strings.Split(*mameImg, ","))
	if err != nil {
		return nil, err
	}
	iPath, _ := GetImgPaths(r)
	if g.Art != "" && *downloadImages {
		err = getImage(g.Art, iPath)
		if err != nil {
			return nil, err
		}
	} else {
		iPath = ""
	}
	gxml := &GameXML{
		Path:        fixPath(*romPath + "/" + strings.TrimPrefix(r.Path, *romDir)),
		ID:          g.ID,
		GameTitle:   g.Name,
		ReleaseDate: g.Date,
		Developer:   g.Developer,
		Genre:       g.Genre,
		Source:      g.Source,
		Players:     g.Players,
		Rating:      g.Rating / 10.0,
	}
	if iPath != "" {
		gxml.Image = fixPath(*imagePath + "/" + strings.TrimPrefix(iPath, *imageDir))
	}
	return gxml, nil
}
Example #2
0
func (m *MAME) GetGame(id string) (*Game, error) {
	g, err := mamedb.GetGame(id)
	if err != nil {
		if err == mamedb.NotFound {
			return nil, NotFoundErr
		}
		return nil, err
	}
	game := NewGame()
	game.ID = g.ID
	game.GameTitle = g.Name
	game.ReleaseDate = g.Date
	game.Developer = g.Developer
	game.Genre = g.Genre
	game.Source = g.Source
	game.Players = g.Players
	game.Rating = g.Rating / 10.0
	if g.Title != "" {
		game.Images[IMG_TITLE] = g.Title
		game.Thumbs[IMG_TITLE] = g.Title
	}
	if g.Snap != "" {
		game.Images[IMG_SCREEN] = g.Snap
		game.Thumbs[IMG_SCREEN] = g.Snap
	}
	if g.Marquee != "" {
		game.Images[IMG_MARQUEE] = g.Marquee
		game.Thumbs[IMG_MARQUEE] = g.Marquee
	}
	if g.Cabinet != "" {
		game.Images[IMG_CABINET] = g.Cabinet
		game.Thumbs[IMG_CABINET] = g.Cabinet
	}
	hi, err := m.db.Get([]byte(id), nil)
	if err == nil {
		desc, err := m.db.Get(hi, nil)
		if err == nil {
			game.Overview = string(desc)
		}
	}
	return game, nil
}