Example #1
0
func startCommunicate(request *protocol.VMessRequest, dest v2net.Destination, ray ray.OutboundRay, firstPacket v2net.Packet) error {
	conn, err := net.Dial(dest.Network(), dest.Address().String())
	if err != nil {
		log.Error("Failed to open %s: %v", dest.String(), err)
		if ray != nil {
			close(ray.OutboundOutput())
		}
		return err
	}
	log.Info("VMessOut: Tunneling request to %s via %s", request.Address.String(), dest.String())

	defer conn.Close()

	input := ray.OutboundInput()
	output := ray.OutboundOutput()
	var requestFinish, responseFinish sync.Mutex
	requestFinish.Lock()
	responseFinish.Lock()

	go handleRequest(conn, request, firstPacket, input, &requestFinish)
	go handleResponse(conn, request, output, &responseFinish, dest.IsUDP())

	requestFinish.Lock()
	if tcpConn, ok := conn.(*net.TCPConn); ok {
		tcpConn.CloseWrite()
	}
	responseFinish.Lock()
	return nil
}
func (this *OutboundConnectionHandler) Dispatch(packet v2net.Packet, ray ray.OutboundRay) error {
	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	this.Destination = packet.Destination()
	if packet.Chunk() != nil {
		this.ConnOutput.Write(packet.Chunk().Value)
		packet.Chunk().Release()
	}

	if packet.MoreChunks() {
		writeFinish := &sync.Mutex{}

		writeFinish.Lock()

		go func() {
			v2io.ChanToRawWriter(this.ConnOutput, input)
			writeFinish.Unlock()
		}()

		writeFinish.Lock()
	}

	v2io.RawReaderToChan(output, this.ConnInput)
	close(output)

	return nil
}
Example #3
0
func (this *OutboundConnectionHandler) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	this.Destination = destination
	this.ConnOutput.Write(payload.Value)
	payload.Release()

	writeFinish := &sync.Mutex{}

	writeFinish.Lock()

	go func() {
		v2writer := v2io.NewAdaptiveWriter(this.ConnOutput)
		defer v2writer.Release()

		v2io.Pipe(input, v2writer)
		writeFinish.Unlock()
		input.Release()
	}()

	writeFinish.Lock()

	v2reader := v2io.NewAdaptiveReader(this.ConnInput)
	defer v2reader.Release()

	v2io.Pipe(v2reader, output)
	output.Close()

	return nil
}
Example #4
0
func (this *FreedomConnection) Dispatch(firstPacket v2net.Packet, ray ray.OutboundRay) error {
	log.Info("Freedom: Opening connection to ", firstPacket.Destination())

	var conn net.Conn
	err := retry.Timed(5, 100).On(func() error {
		rawConn, err := dialer.Dial(firstPacket.Destination())
		if err != nil {
			return err
		}
		conn = rawConn
		return nil
	})
	if err != nil {
		close(ray.OutboundOutput())
		log.Error("Freedom: Failed to open connection to ", firstPacket.Destination(), ": ", err)
		return err
	}
	defer conn.Close()

	input := ray.OutboundInput()
	output := ray.OutboundOutput()
	var readMutex, writeMutex sync.Mutex
	readMutex.Lock()
	writeMutex.Lock()

	if chunk := firstPacket.Chunk(); chunk != nil {
		conn.Write(chunk.Value)
		chunk.Release()
	}

	if !firstPacket.MoreChunks() {
		writeMutex.Unlock()
	} else {
		go func() {
			v2io.ChanToRawWriter(conn, input)
			writeMutex.Unlock()
		}()
	}

	go func() {
		defer readMutex.Unlock()
		defer close(output)

		var reader io.Reader = conn

		if firstPacket.Destination().IsUDP() {
			reader = v2net.NewTimeOutReader(16 /* seconds */, conn)
		}

		v2io.RawReaderToChan(output, reader)
	}()

	writeMutex.Lock()
	if tcpConn, ok := conn.(*net.TCPConn); ok {
		tcpConn.CloseWrite()
	}
	readMutex.Lock()

	return nil
}
Example #5
0
func (this *VMessOutboundHandler) Dispatch(target v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	defer ray.OutboundInput().Release()
	defer ray.OutboundOutput().Close()

	var rec *protocol.ServerSpec
	var conn internet.Connection

	err := retry.Timed(5, 100).On(func() error {
		rec = this.serverPicker.PickServer()
		rawConn, err := internet.Dial(this.meta.Address, rec.Destination(), this.meta.StreamSettings)
		if err != nil {
			return err
		}
		conn = rawConn

		return nil
	})
	if err != nil {
		log.Error("VMess|Outbound: Failed to find an available destination:", err)
		return err
	}
	log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination)

	command := protocol.RequestCommandTCP
	if target.IsUDP() {
		command = protocol.RequestCommandUDP
	}
	request := &protocol.RequestHeader{
		Version: encoding.Version,
		User:    rec.PickUser(),
		Command: command,
		Address: target.Address(),
		Port:    target.Port(),
		Option:  protocol.RequestOptionChunkStream,
	}

	defer conn.Close()

	conn.SetReusable(true)
	if conn.Reusable() { // Conn reuse may be disabled on transportation layer
		request.Option.Set(protocol.RequestOptionConnectionReuse)
	}

	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	var requestFinish, responseFinish sync.Mutex
	requestFinish.Lock()
	responseFinish.Lock()

	session := encoding.NewClientSession(protocol.DefaultIDHash)

	go this.handleRequest(session, conn, request, payload, input, &requestFinish)
	go this.handleResponse(session, conn, request, rec.Destination(), output, &responseFinish)

	requestFinish.Lock()
	responseFinish.Lock()
	return nil
}
Example #6
0
func (this *FreedomConnection) Dispatch(firstPacket v2net.Packet, ray ray.OutboundRay) error {
	conn, err := net.Dial(firstPacket.Destination().Network(), firstPacket.Destination().Address().String())
	log.Info("Freedom: Opening connection to %s", firstPacket.Destination().String())
	if err != nil {
		close(ray.OutboundOutput())
		log.Error("Freedom: Failed to open connection: %s : %v", firstPacket.Destination().String(), err)
		return err
	}

	input := ray.OutboundInput()
	output := ray.OutboundOutput()
	var readMutex, writeMutex sync.Mutex
	readMutex.Lock()
	writeMutex.Lock()

	if chunk := firstPacket.Chunk(); chunk != nil {
		conn.Write(chunk.Value)
		chunk.Release()
	}

	if !firstPacket.MoreChunks() {
		writeMutex.Unlock()
	} else {
		go func() {
			v2net.ChanToWriter(conn, input)
			writeMutex.Unlock()
		}()
	}

	go func() {
		defer readMutex.Unlock()
		defer close(output)

		response, err := v2net.ReadFrom(conn, nil)
		log.Info("Freedom receives %d bytes from %s", response.Len(), conn.RemoteAddr().String())
		if response.Len() > 0 {
			output <- response
		} else {
			response.Release()
		}
		if err != nil {
			return
		}
		if firstPacket.Destination().IsUDP() {
			return
		}

		v2net.ReaderToChan(output, conn)
	}()

	writeMutex.Lock()
	if tcpConn, ok := conn.(*net.TCPConn); ok {
		tcpConn.CloseWrite()
	}
	readMutex.Lock()
	conn.Close()

	return nil
}
Example #7
0
func (this *BlackHole) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	payload.Release()

	this.response.WriteTo(ray.OutboundOutput())
	ray.OutboundOutput().Close()

	ray.OutboundInput().Release()

	return nil
}
Example #8
0
func (this *BlackHole) Dispatch(firstPacket v2net.Packet, ray ray.OutboundRay) error {
	if chunk := firstPacket.Chunk(); chunk != nil {
		chunk.Release()
	}

	close(ray.OutboundOutput())
	if firstPacket.MoreChunks() {
		v2net.ChanToWriter(ioutil.Discard, ray.OutboundInput())
	}
	return nil
}
Example #9
0
func (this *VMessOutboundHandler) startCommunicate(request *proto.RequestHeader, dest v2net.Destination, ray ray.OutboundRay, firstPacket v2net.Packet) error {
	var destIP net.IP
	if dest.Address().IsIPv4() || dest.Address().IsIPv6() {
		destIP = dest.Address().IP()
	} else {
		ips, err := net.LookupIP(dest.Address().Domain())
		if err != nil {
			return err
		}
		destIP = ips[0]
	}
	conn, err := net.DialTCP("tcp", nil, &net.TCPAddr{
		IP:   destIP,
		Port: int(dest.Port()),
	})
	if err != nil {
		log.Error("Failed to open ", dest, ": ", err)
		if ray != nil {
			close(ray.OutboundOutput())
		}
		return err
	}
	log.Info("VMessOut: Tunneling request to ", request.Address, " via ", dest)

	defer conn.Close()

	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	var requestFinish, responseFinish sync.Mutex
	requestFinish.Lock()
	responseFinish.Lock()

	session := raw.NewClientSession(proto.DefaultIDHash)

	go this.handleRequest(session, conn, request, firstPacket, input, &requestFinish)
	go this.handleResponse(session, conn, request, dest, output, &responseFinish)

	requestFinish.Lock()
	conn.CloseWrite()
	responseFinish.Lock()
	return nil
}
Example #10
0
func (this *Point) FilterPacketAndDispatch(packet v2net.Packet, link ray.OutboundRay, dispatcher proxy.OutboundConnectionHandler) {
	// Filter empty packets
	chunk := packet.Chunk()
	moreChunks := packet.MoreChunks()
	changed := false
	for chunk == nil && moreChunks {
		changed = true
		chunk, moreChunks = <-link.OutboundInput()
	}
	if chunk == nil && !moreChunks {
		close(link.OutboundOutput())
		return
	}

	if changed {
		packet = v2net.NewPacket(packet.Destination(), chunk, moreChunks)
	}

	dispatcher.Dispatch(packet, link)
}
Example #11
0
func startCommunicate(request *protocol.VMessRequest, dest v2net.Destination, ray ray.OutboundRay, firstPacket v2net.Packet) error {
	var destIp net.IP
	if dest.Address().IsIPv4() || dest.Address().IsIPv6() {
		destIp = dest.Address().IP()
	} else {
		ips, err := net.LookupIP(dest.Address().Domain())
		if err != nil {
			return err
		}
		destIp = ips[0]
	}
	conn, err := net.DialTCP("tcp", nil, &net.TCPAddr{
		IP:   destIp,
		Port: int(dest.Port()),
	})
	if err != nil {
		log.Error("Failed to open ", dest, ": ", err)
		if ray != nil {
			close(ray.OutboundOutput())
		}
		return err
	}
	log.Info("VMessOut: Tunneling request to ", request.Address, " via ", dest)

	defer conn.Close()

	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	var requestFinish, responseFinish sync.Mutex
	requestFinish.Lock()
	responseFinish.Lock()

	go handleRequest(conn, request, firstPacket, input, &requestFinish)
	go handleResponse(conn, request, output, &responseFinish, (request.Command == protocol.CmdUDP))

	requestFinish.Lock()
	conn.CloseWrite()
	responseFinish.Lock()
	return nil
}
Example #12
0
func (vconn *FreedomConnection) Dispatch(firstPacket v2net.Packet, ray ray.OutboundRay) error {
	conn, err := net.Dial(firstPacket.Destination().Network(), firstPacket.Destination().Address().String())
	log.Info("Freedom: Opening connection to %s", firstPacket.Destination().String())
	if err != nil {
		close(ray.OutboundOutput())
		log.Error("Freedom: Failed to open connection: %s : %v", firstPacket.Destination().String(), err)
		return err
	}

	input := ray.OutboundInput()
	output := ray.OutboundOutput()
	var readMutex, writeMutex sync.Mutex
	readMutex.Lock()
	writeMutex.Lock()

	if chunk := firstPacket.Chunk(); chunk != nil {
		conn.Write(chunk.Value)
		chunk.Release()
	}

	if !firstPacket.MoreChunks() {
		writeMutex.Unlock()
	} else {
		go dumpInput(conn, input, &writeMutex)
	}

	go dumpOutput(conn, output, &readMutex, firstPacket.Destination().IsUDP())

	writeMutex.Lock()
	if tcpConn, ok := conn.(*net.TCPConn); ok {
		tcpConn.CloseWrite()
	}
	readMutex.Lock()
	conn.Close()

	return nil
}
Example #13
0
// @Private
func (this *DefaultDispatcher) FilterPacketAndDispatch(destination v2net.Destination, link ray.OutboundRay, dispatcher proxy.OutboundHandler) {
	payload, err := link.OutboundInput().Read()
	if err != nil {
		log.Info("DefaultDispatcher: No payload towards ", destination, ", stopping now.")
		link.OutboundInput().Release()
		link.OutboundOutput().Release()
		return
	}
	dispatcher.Dispatch(destination, payload, link)
}
Example #14
0
func (this *FreedomConnection) Dispatch(firstPacket v2net.Packet, ray ray.OutboundRay) error {
	log.Info("Freedom: Opening connection to ", firstPacket.Destination())

	var conn net.Conn
	err := retry.Timed(5, 100).On(func() error {
		rawConn, err := dialer.Dial(firstPacket.Destination())
		if err != nil {
			return err
		}
		conn = rawConn
		return nil
	})
	if err != nil {
		close(ray.OutboundOutput())
		log.Error("Freedom: Failed to open connection to ", firstPacket.Destination(), ": ", err)
		return err
	}
	defer conn.Close()

	input := ray.OutboundInput()
	output := ray.OutboundOutput()
	var readMutex, writeMutex sync.Mutex
	readMutex.Lock()
	writeMutex.Lock()

	if chunk := firstPacket.Chunk(); chunk != nil {
		conn.Write(chunk.Value)
		chunk.Release()
	}

	if !firstPacket.MoreChunks() {
		writeMutex.Unlock()
	} else {
		go func() {
			v2net.ChanToWriter(conn, input)
			writeMutex.Unlock()
		}()
	}

	go func() {
		defer readMutex.Unlock()
		defer close(output)

		response, err := v2net.ReadFrom(conn, nil)
		log.Info("Freedom receives ", response.Len(), " bytes from ", conn.RemoteAddr())
		if response.Len() > 0 {
			output <- response
		} else {
			response.Release()
		}
		if err != nil {
			return
		}
		if firstPacket.Destination().IsUDP() {
			return
		}

		v2net.ReaderToChan(output, conn)
	}()

	if this.space.HasDnsCache() {
		if firstPacket.Destination().Address().IsDomain() {
			domain := firstPacket.Destination().Address().Domain()
			addr := conn.RemoteAddr()
			switch typedAddr := addr.(type) {
			case *net.TCPAddr:
				this.space.DnsCache().Add(domain, typedAddr.IP)
			case *net.UDPAddr:
				this.space.DnsCache().Add(domain, typedAddr.IP)
			}
		}
	}

	writeMutex.Lock()
	if tcpConn, ok := conn.(*net.TCPConn); ok {
		tcpConn.CloseWrite()
	}
	readMutex.Lock()

	return nil
}
Example #15
0
func (this *FreedomConnection) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	log.Info("Freedom: Opening connection to ", destination)

	defer payload.Release()
	defer ray.OutboundInput().Release()
	defer ray.OutboundOutput().Close()

	var conn internet.Connection
	if this.domainStrategy == DomainStrategyUseIP && destination.Address().IsDomain() {
		destination = this.ResolveIP(destination)
	}
	err := retry.Timed(5, 100).On(func() error {
		rawConn, err := internet.Dial(this.meta.Address, destination, this.meta.StreamSettings)
		if err != nil {
			return err
		}
		conn = rawConn
		return nil
	})
	if err != nil {
		log.Warning("Freedom: Failed to open connection to ", destination, ": ", err)
		return err
	}
	defer conn.Close()

	input := ray.OutboundInput()
	output := ray.OutboundOutput()
	var readMutex, writeMutex sync.Mutex
	readMutex.Lock()
	writeMutex.Lock()

	conn.Write(payload.Value)

	go func() {
		v2writer := v2io.NewAdaptiveWriter(conn)
		defer v2writer.Release()

		v2io.Pipe(input, v2writer)
		writeMutex.Unlock()
	}()

	go func() {
		defer readMutex.Unlock()

		var reader io.Reader = conn

		timeout := this.timeout
		if destination.IsUDP() {
			timeout = 16
		}
		if timeout > 0 {
			reader = v2net.NewTimeOutReader(int(timeout) /* seconds */, conn)
		}

		v2reader := v2io.NewAdaptiveReader(reader)
		defer v2reader.Release()

		v2io.Pipe(v2reader, output)
		ray.OutboundOutput().Close()
	}()

	writeMutex.Lock()
	if tcpConn, ok := conn.(*tcp.RawConnection); ok {
		tcpConn.CloseWrite()
	}
	readMutex.Lock()

	return nil
}