Example #1
0
func (x *FileOptions_OptimizeMode) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(FileOptions_OptimizeMode_value, data, "FileOptions_OptimizeMode")
	if err != nil {
		return err
	}
	*x = FileOptions_OptimizeMode(value)
	return nil
}
Example #2
0
func (x *FieldOptions_CType) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(FieldOptions_CType_value, data, "FieldOptions_CType")
	if err != nil {
		return err
	}
	*x = FieldOptions_CType(value)
	return nil
}
Example #3
0
func (x *FieldDescriptorProto_Label) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(FieldDescriptorProto_Label_value, data, "FieldDescriptorProto_Label")
	if err != nil {
		return err
	}
	*x = FieldDescriptorProto_Label(value)
	return nil
}
Example #4
0
func (x *Days) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(Days_value, data, "Days")
	if err != nil {
		return err
	}
	*x = Days(value)
	return nil
}
Example #5
0
func (x *HatType) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(HatType_value, data, "HatType")
	if err != nil {
		return err
	}
	*x = HatType(value)
	return nil
}
Example #6
0
func (x *Reply_Entry_Game) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(Reply_Entry_Game_value, data, "Reply_Entry_Game")
	if err != nil {
		return err
	}
	*x = Reply_Entry_Game(value)
	return nil
}
Example #7
0
func (x *Request_Color) UnmarshalJSON(data []byte) error {
	value, err := proto.UnmarshalJSONEnum(Request_Color_value, data, "Request_Color")
	if err != nil {
		return err
	}
	*x = Request_Color(value)
	return nil
}