Example #1
0
func (*passwordSuite) TestSetPasswordsNoArgsNoError(c *gc.C) {
	getCanChange := func() (common.AuthFunc, error) {
		return nil, fmt.Errorf("splat")
	}
	pc := common.NewPasswordChanger(&fakeState{}, getCanChange)
	result, err := pc.SetPasswords(params.EntityPasswords{})
	c.Assert(err, gc.IsNil)
	c.Assert(result.Results, gc.HasLen, 0)
}
Example #2
0
// NewProvisionerAPI creates a new server-side ProvisionerAPI facade.
func NewProvisionerAPI(
	st *state.State,
	resources *common.Resources,
	authorizer common.Authorizer,
) (*ProvisionerAPI, error) {
	if !authorizer.AuthMachineAgent() && !authorizer.AuthEnvironManager() {
		return nil, common.ErrPerm
	}
	getAuthFunc := func() (common.AuthFunc, error) {
		isEnvironManager := authorizer.AuthEnvironManager()
		isMachineAgent := authorizer.AuthMachineAgent()
		authEntityTag := authorizer.GetAuthTag()

		return func(tag string) bool {
			if isMachineAgent && tag == authEntityTag {
				// A machine agent can always access its own machine.
				return true
			}
			_, id, err := names.ParseTag(tag, names.MachineTagKind)
			if err != nil {
				return false
			}
			parentId := state.ParentId(id)
			if parentId == "" {
				// All top-level machines are accessible by the
				// environment manager.
				return isEnvironManager
			}
			// All containers with the authenticated machine as a
			// parent are accessible by it.
			return isMachineAgent && names.MachineTag(parentId) == authEntityTag
		}, nil
	}
	// Both provisioner types can watch the environment.
	getCanWatch := common.AuthAlways(true)
	// Only the environment provisioner can read secrets.
	getCanReadSecrets := common.AuthAlways(authorizer.AuthEnvironManager())
	return &ProvisionerAPI{
		Remover:                common.NewRemover(st, false, getAuthFunc),
		StatusSetter:           common.NewStatusSetter(st, getAuthFunc),
		DeadEnsurer:            common.NewDeadEnsurer(st, getAuthFunc),
		PasswordChanger:        common.NewPasswordChanger(st, getAuthFunc),
		LifeGetter:             common.NewLifeGetter(st, getAuthFunc),
		StateAddresser:         common.NewStateAddresser(st),
		APIAddresser:           common.NewAPIAddresser(st, resources),
		ToolsGetter:            common.NewToolsGetter(st, getAuthFunc),
		EnvironWatcher:         common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets),
		EnvironMachinesWatcher: common.NewEnvironMachinesWatcher(st, resources, getCanReadSecrets),
		InstanceIdGetter:       common.NewInstanceIdGetter(st, getAuthFunc),
		st:                     st,
		resources:              resources,
		authorizer:             authorizer,
		getAuthFunc:            getAuthFunc,
		getCanWatchMachines:    getCanReadSecrets,
	}, nil
}
Example #3
0
func (*passwordSuite) TestSetPasswords(c *gc.C) {
	st := &fakeState{
		entities: map[string]entityWithError{
			"x0": &fakeAuthenticator{},
			"x1": &fakeAuthenticator{},
			"x2": &fakeAuthenticator{
				err: fmt.Errorf("x2 error"),
			},
			"x3": &fakeAuthenticator{
				fetchError: "x3 error",
			},
			"x4": &fakeUnitAuthenticator{},
			"x5": &fakeMachineAuthenticator{jobs: []state.MachineJob{state.JobHostUnits}},
			"x6": &fakeMachineAuthenticator{jobs: []state.MachineJob{state.JobManageEnviron}},
		},
	}
	getCanChange := func() (common.AuthFunc, error) {
		return func(tag string) bool {
			return tag != "x0"
		}, nil
	}
	pc := common.NewPasswordChanger(st, getCanChange)
	var changes []params.EntityPassword
	for i := 0; i < len(st.entities); i++ {
		tag := fmt.Sprintf("x%d", i)
		changes = append(changes, params.EntityPassword{
			Tag:      tag,
			Password: fmt.Sprintf("%spass", tag),
		})
	}
	results, err := pc.SetPasswords(params.EntityPasswords{
		Changes: changes,
	})
	c.Assert(err, gc.IsNil)
	c.Assert(results, jc.DeepEquals, params.ErrorResults{
		Results: []params.ErrorResult{
			{apiservertesting.ErrUnauthorized},
			{nil},
			{&params.Error{Message: "x2 error"}},
			{&params.Error{Message: "x3 error"}},
			{nil},
			{nil},
			{nil},
		},
	})
	c.Check(st.entities["x0"].(*fakeAuthenticator).pass, gc.Equals, "")
	c.Check(st.entities["x1"].(*fakeAuthenticator).pass, gc.Equals, "x1pass")
	c.Check(st.entities["x2"].(*fakeAuthenticator).pass, gc.Equals, "")
	c.Check(st.entities["x4"].(*fakeUnitAuthenticator).pass, gc.Equals, "x4pass")
	c.Check(st.entities["x4"].(*fakeUnitAuthenticator).mongoPass, gc.Equals, "")
	c.Check(st.entities["x5"].(*fakeMachineAuthenticator).pass, gc.Equals, "x5pass")
	c.Check(st.entities["x5"].(*fakeMachineAuthenticator).mongoPass, gc.Equals, "")
	c.Check(st.entities["x6"].(*fakeMachineAuthenticator).pass, gc.Equals, "x6pass")
	c.Check(st.entities["x6"].(*fakeMachineAuthenticator).mongoPass, gc.Equals, "x6pass")
}
Example #4
0
// NewAPI returns an object implementing an agent API
// with the given authorizer representing the currently logged in client.
func NewAPI(st *state.State, auth common.Authorizer) (*API, error) {
	// Agents are defined to be any user that's not a client user.
	if !auth.AuthMachineAgent() && !auth.AuthUnitAgent() {
		return nil, common.ErrPerm
	}
	getCanChange := func() (common.AuthFunc, error) {
		return auth.AuthOwner, nil
	}
	return &API{
		PasswordChanger: common.NewPasswordChanger(st, getCanChange),
		st:              st,
		auth:            auth,
	}, nil
}
Example #5
0
func (*passwordSuite) TestSetPasswordsError(c *gc.C) {
	getCanChange := func() (common.AuthFunc, error) {
		return nil, fmt.Errorf("splat")
	}
	pc := common.NewPasswordChanger(&fakeState{}, getCanChange)
	var changes []params.EntityPassword
	for i := 0; i < 4; i++ {
		tag := fmt.Sprintf("x%d", i)
		changes = append(changes, params.EntityPassword{
			Tag:      tag,
			Password: fmt.Sprintf("%spass", tag),
		})
	}
	_, err := pc.SetPasswords(params.EntityPasswords{Changes: changes})
	c.Assert(err, gc.ErrorMatches, "splat")
}
Example #6
0
// NewDeployerAPI creates a new server-side DeployerAPI facade.
func NewDeployerAPI(
	st *state.State,
	resources *common.Resources,
	authorizer common.Authorizer,
) (*DeployerAPI, error) {
	if !authorizer.AuthMachineAgent() {
		return nil, common.ErrPerm
	}
	getAuthFunc := func() (common.AuthFunc, error) {
		// Get all units of the machine and cache them.
		thisMachineTag := authorizer.GetAuthTag()
		units, err := getAllUnits(st, thisMachineTag)
		if err != nil {
			return nil, err
		}
		// Then we just check if the unit is already known.
		return func(tag string) bool {
			for _, unit := range units {
				if names.UnitTag(unit) == tag {
					return true
				}
			}
			return false
		}, nil
	}
	getCanWatch := func() (common.AuthFunc, error) {
		return authorizer.AuthOwner, nil
	}
	return &DeployerAPI{
		Remover:         common.NewRemover(st, true, getAuthFunc),
		PasswordChanger: common.NewPasswordChanger(st, getAuthFunc),
		LifeGetter:      common.NewLifeGetter(st, getAuthFunc),
		StateAddresser:  common.NewStateAddresser(st),
		APIAddresser:    common.NewAPIAddresser(st, resources),
		UnitsWatcher:    common.NewUnitsWatcher(st, resources, getCanWatch),
		st:              st,
		resources:       resources,
		authorizer:      authorizer,
	}, nil
}