Example #1
0
func (context *statusContext) processService(service *state.Service) (status api.ServiceStatus) {
	serviceCharmURL, _ := service.CharmURL()
	status.Charm = serviceCharmURL.String()
	status.Exposed = service.IsExposed()
	status.Life = processLife(service)

	latestCharm, ok := context.latestCharms[*serviceCharmURL.WithRevision(-1)]
	if ok && latestCharm != serviceCharmURL.String() {
		status.CanUpgradeTo = latestCharm
	}
	var err error
	status.Relations, status.SubordinateTo, err = context.processRelations(service)
	if err != nil {
		status.Err = err
		return
	}
	includeNetworks, excludeNetworks, err := service.Networks()
	if err == nil {
		status.Networks = api.NetworksSpecification{
			Enabled:  includeNetworks,
			Disabled: excludeNetworks,
		}
	}
	if service.IsPrincipal() {
		status.Units = context.processUnits(context.units[service.Name()], serviceCharmURL.String())
	}
	return status
}
Example #2
0
// AddUnits starts n units of the given service and allocates machines
// to them as necessary.
func AddUnits(st *state.State, svc *state.Service, n int, machineIdSpec string) ([]*state.Unit, error) {
	units := make([]*state.Unit, n)
	// Hard code for now till we implement a different approach.
	policy := state.AssignCleanEmpty
	// All units should have the same networks as the service.
	includeNetworks, excludeNetworks, err := svc.Networks()
	if err != nil {
		return nil, fmt.Errorf("cannot get service %q networks: %v", svc.Name(), err)
	}
	// TODO what do we do if we fail half-way through this process?
	for i := 0; i < n; i++ {
		unit, err := svc.AddUnit()
		if err != nil {
			return nil, fmt.Errorf("cannot add unit %d/%d to service %q: %v", i+1, n, svc.Name(), err)
		}
		if machineIdSpec != "" {
			if n != 1 {
				return nil, fmt.Errorf("cannot add multiple units of service %q to a single machine", svc.Name())
			}
			// machineIdSpec may be an existing machine or container, eg 3/lxc/2
			// or a new container on a machine, eg lxc:3
			mid := machineIdSpec
			var containerType instance.ContainerType
			specParts := strings.SplitN(machineIdSpec, ":", 2)
			if len(specParts) > 1 {
				firstPart := specParts[0]
				var err error
				if containerType, err = instance.ParseContainerType(firstPart); err == nil {
					mid = specParts[1]
				} else {
					mid = machineIdSpec
				}
			}
			if !names.IsMachine(mid) {
				return nil, fmt.Errorf("invalid force machine id %q", mid)
			}

			var err error
			var m *state.Machine
			// If a container is to be used, create it.
			if containerType != "" {
				// Create the new machine marked as dirty so that
				// nothing else will grab it before we assign the unit to it.
				template := state.MachineTemplate{
					Series:          unit.Series(),
					Jobs:            []state.MachineJob{state.JobHostUnits},
					Dirty:           true,
					IncludeNetworks: includeNetworks,
					ExcludeNetworks: excludeNetworks,
				}
				m, err = st.AddMachineInsideMachine(template, mid, containerType)
			} else {
				m, err = st.Machine(mid)
			}
			if err != nil {
				return nil, fmt.Errorf("cannot assign unit %q to machine: %v", unit.Name(), err)
			}
			err = unit.AssignToMachine(m)

			if err != nil {
				return nil, err
			}
		} else if err := st.AssignUnit(unit, policy); err != nil {
			return nil, err
		}
		units[i] = unit
	}
	return units, nil
}