// SetCharmURL sets the charm URL for each given unit. An error will // be returned if a unit is dead, or the charm URL is not know. func (u *UniterAPI) SetCharmURL(args params.EntitiesCharmURL) (params.ErrorResults, error) { result := params.ErrorResults{ Results: make([]params.ErrorResult, len(args.Entities)), } canAccess, err := u.accessUnit() if err != nil { return params.ErrorResults{}, err } for i, entity := range args.Entities { err := common.ErrPerm if canAccess(entity.Tag) { var unit *state.Unit unit, err = u.getUnit(entity.Tag) if err == nil { var curl *charm.URL curl, err = charm.ParseURL(entity.CharmURL) if err == nil { err = unit.SetCharmURL(curl) } } } result.Results[i].Error = common.ServerError(err) } return result, nil }
// GetPrincipal returns the result of calling PrincipalName() and // converting it to a tag, on each given unit. func (u *UniterAPI) GetPrincipal(args params.Entities) (params.StringBoolResults, error) { result := params.StringBoolResults{ Results: make([]params.StringBoolResult, len(args.Entities)), } canAccess, err := u.accessUnit() if err != nil { return params.StringBoolResults{}, err } for i, entity := range args.Entities { err := common.ErrPerm if canAccess(entity.Tag) { var unit *state.Unit unit, err = u.getUnit(entity.Tag) if err == nil { principal, ok := unit.PrincipalName() if principal != "" { result.Results[i].Result = names.UnitTag(principal) } result.Results[i].Ok = ok } } result.Results[i].Error = common.ServerError(err) } return result, nil }
// ConfigSettings returns the complete set of service charm config // settings available to each given unit. func (u *UniterAPI) ConfigSettings(args params.Entities) (params.ConfigSettingsResults, error) { result := params.ConfigSettingsResults{ Results: make([]params.ConfigSettingsResult, len(args.Entities)), } canAccess, err := u.accessUnit() if err != nil { return params.ConfigSettingsResults{}, err } for i, entity := range args.Entities { err := common.ErrPerm if canAccess(entity.Tag) { var unit *state.Unit unit, err = u.getUnit(entity.Tag) if err == nil { var settings charm.Settings settings, err = unit.ConfigSettings() if err == nil { result.Results[i].Settings = params.ConfigSettings(settings) } } } result.Results[i].Error = common.ServerError(err) } return result, nil }
func (s *UnitSuite) newAgent(c *gc.C, unit *state.Unit) *UnitAgent { a := &UnitAgent{} s.initAgent(c, a, "--unit-name", unit.Name()) err := a.ReadConfig(unit.Tag()) c.Assert(err, gc.IsNil) return a }
func waitForUnitStarted(stateConn *state.State, unit *state.Unit, c *gc.C) { timeout := time.After(5 * time.Second) for { select { case <-timeout: c.Fatalf("no activity detected") case <-time.After(coretesting.ShortWait): err := unit.Refresh() c.Assert(err, gc.IsNil) st, info, data, err := unit.Status() c.Assert(err, gc.IsNil) switch st { case params.StatusPending, params.StatusInstalled: c.Logf("waiting...") continue case params.StatusStarted: c.Logf("started!") return case params.StatusDown: stateConn.StartSync() c.Logf("unit is still down") default: c.Fatalf("unexpected status %s %s %v", st, info, data) } } } }
// PublicAddress returns the public address for each given unit, if set. func (u *UniterAPI) PublicAddress(args params.Entities) (params.StringResults, error) { result := params.StringResults{ Results: make([]params.StringResult, len(args.Entities)), } canAccess, err := u.accessUnit() if err != nil { return params.StringResults{}, err } for i, entity := range args.Entities { err := common.ErrPerm if canAccess(entity.Tag) { var unit *state.Unit unit, err = u.getUnit(entity.Tag) if err == nil { address, ok := unit.PublicAddress() if ok { result.Results[i].Result = address } else { err = common.NoAddressSetError(entity.Tag, "public") } } } result.Results[i].Error = common.ServerError(err) } return result, nil }
func (s *MachineSuite) waitProvisioned(c *gc.C, unit *state.Unit) (*state.Machine, instance.Id) { c.Logf("waiting for unit %q to be provisioned", unit) machineId, err := unit.AssignedMachineId() c.Assert(err, gc.IsNil) m, err := s.State.Machine(machineId) c.Assert(err, gc.IsNil) w := m.Watch() defer w.Stop() timeout := time.After(coretesting.LongWait) for { select { case <-timeout: c.Fatalf("timed out waiting for provisioning") case _, ok := <-w.Changes(): c.Assert(ok, jc.IsTrue) err := m.Refresh() c.Assert(err, gc.IsNil) if instId, err := m.InstanceId(); err == nil { c.Logf("unit provisioned with instance %s", instId) return m, instId } else { c.Check(err, jc.Satisfies, state.IsNotProvisionedError) } } } panic("watcher died") }
func (s *FilterSuite) APILogin(c *gc.C, unit *state.Unit) { password, err := utils.RandomPassword() c.Assert(err, gc.IsNil) err = unit.SetPassword(password) c.Assert(err, gc.IsNil) s.st = s.OpenAPIAs(c, unit.Tag(), password) s.uniter = s.st.Uniter() c.Assert(s.uniter, gc.NotNil) }
func (s *ConnSuite) assertAssignedMachineRequestedNetworks(c *gc.C, unit *state.Unit, expectInclude, expectExclude []string) { machineId, err := unit.AssignedMachineId() c.Assert(err, gc.IsNil) machine, err := s.conn.State.Machine(machineId) c.Assert(err, gc.IsNil) include, exclude, err := machine.RequestedNetworks() c.Assert(err, gc.IsNil) c.Assert(include, jc.DeepEquals, expectInclude) c.Assert(exclude, jc.DeepEquals, expectExclude) }
func joinedRelationTags(unit *state.Unit) ([]string, error) { relations, err := unit.JoinedRelations() if err != nil { return nil, err } tags := make([]string, len(relations)) for i, relation := range relations { tags[i] = relation.Tag() } return tags, nil }
func (u *UniterAPI) destroySubordinates(principal *state.Unit) error { subordinates := principal.SubordinateNames() for _, subName := range subordinates { unit, err := u.getUnit(names.UnitTag(subName)) if err != nil { return err } if err = unit.Destroy(); err != nil { return err } } return nil }
// matchUnit attempts to match a state.Unit to one of // a set of patterns, taking into account subordinate // relationships. func (m unitMatcher) matchUnit(u *state.Unit) bool { if m.matchesAny() { return true } // Keep the unit if: // (a) its name matches a pattern, or // (b) it's a principal and one of its subordinates matches, or // (c) it's a subordinate and its principal matches. // // Note: do *not* include a second subordinate if the principal is // only matched on account of a first subordinate matching. if m.matchString(u.Name()) { return true } if u.IsPrincipal() { for _, s := range u.SubordinateNames() { if m.matchString(s) { return true } } return false } principal, valid := u.PrincipalName() if !valid { panic("PrincipalName failed for subordinate unit") } return m.matchString(principal) }
func newUnitToolWaiter(u *state.Unit) *toolsWaiter { w := u.Watch() waiter := &toolsWaiter{ changes: make(chan struct{}, 1), watcher: w, tooler: u, } go func() { for _ = range w.Changes() { waiter.changes <- struct{}{} } close(waiter.changes) }() return waiter }
// OpenedPorts returns the list of opened ports for each given unit. func (f *FirewallerAPI) OpenedPorts(args params.Entities) (params.PortsResults, error) { result := params.PortsResults{ Results: make([]params.PortsResult, len(args.Entities)), } canAccess, err := f.accessUnit() if err != nil { return params.PortsResults{}, err } for i, entity := range args.Entities { var unit *state.Unit unit, err = f.getUnit(canAccess, entity.Tag) if err == nil { result.Results[i].Ports = unit.OpenedPorts() } result.Results[i].Error = common.ServerError(err) } return result, nil }
func (u *UniterAPI) prepareRelationResult(rel *state.Relation, unit *state.Unit) (params.RelationResult, error) { nothing := params.RelationResult{} ep, err := rel.Endpoint(unit.ServiceName()) if err != nil { // An error here means the unit's service is not part of the // relation. return nothing, err } return params.RelationResult{ Id: rel.Id(), Key: rel.String(), Life: params.Life(rel.Life().String()), Endpoint: params.Endpoint{ ServiceName: ep.ServiceName, Relation: ep.Relation, }, }, nil }
func (s *UnitSuite) setAssignedMachineAddresses(c *gc.C, u *state.Unit) { err := u.AssignToNewMachine() c.Assert(err, gc.IsNil) mid, err := u.AssignedMachineId() c.Assert(err, gc.IsNil) machine, err := s.State.Machine(mid) c.Assert(err, gc.IsNil) err = machine.SetProvisioned("i-exist", "fake_nonce", nil) c.Assert(err, gc.IsNil) err = machine.SetAddresses(instance.Address{ Type: instance.Ipv4Address, NetworkScope: instance.NetworkCloudLocal, Value: "private.address.example.com", }, instance.Address{ Type: instance.Ipv4Address, NetworkScope: instance.NetworkPublic, Value: "public.address.example.com", }) c.Assert(err, gc.IsNil) }
// Resolved returns the current resolved setting for each given unit. func (u *UniterAPI) Resolved(args params.Entities) (params.ResolvedModeResults, error) { result := params.ResolvedModeResults{ Results: make([]params.ResolvedModeResult, len(args.Entities)), } canAccess, err := u.accessUnit() if err != nil { return params.ResolvedModeResults{}, err } for i, entity := range args.Entities { err := common.ErrPerm if canAccess(entity.Tag) { var unit *state.Unit unit, err = u.getUnit(entity.Tag) if err == nil { result.Results[i].Mode = params.ResolvedMode(unit.Resolved()) } } result.Results[i].Error = common.ServerError(err) } return result, nil }
// ClosePort sets the policy of the port with protocol and number to // be closed, for all given units. func (u *UniterAPI) ClosePort(args params.EntitiesPorts) (params.ErrorResults, error) { result := params.ErrorResults{ Results: make([]params.ErrorResult, len(args.Entities)), } canAccess, err := u.accessUnit() if err != nil { return params.ErrorResults{}, err } for i, entity := range args.Entities { err := common.ErrPerm if canAccess(entity.Tag) { var unit *state.Unit unit, err = u.getUnit(entity.Tag) if err == nil { err = unit.ClosePort(entity.Protocol, entity.Port) } } result.Results[i].Error = common.ServerError(err) } return result, nil }
// GetAssignedMachine returns the assigned machine tag (if any) for // each given unit. func (f *FirewallerAPI) GetAssignedMachine(args params.Entities) (params.StringResults, error) { result := params.StringResults{ Results: make([]params.StringResult, len(args.Entities)), } canAccess, err := f.accessUnit() if err != nil { return params.StringResults{}, err } for i, entity := range args.Entities { var unit *state.Unit unit, err = f.getUnit(canAccess, entity.Tag) if err == nil { var machineId string machineId, err = unit.AssignedMachineId() if err == nil { result.Results[i].Result = names.MachineTag(machineId) } } result.Results[i].Error = common.ServerError(err) } return result, nil }
// HasSubordinates returns the whether each given unit has any subordinates. func (u *UniterAPI) HasSubordinates(args params.Entities) (params.BoolResults, error) { result := params.BoolResults{ Results: make([]params.BoolResult, len(args.Entities)), } canAccess, err := u.accessUnit() if err != nil { return params.BoolResults{}, err } for i, entity := range args.Entities { err := common.ErrPerm if canAccess(entity.Tag) { var unit *state.Unit unit, err = u.getUnit(entity.Tag) if err == nil { subordinates := unit.SubordinateNames() result.Results[i].Result = len(subordinates) > 0 } } result.Results[i].Error = common.ServerError(err) } return result, nil }
func (s *AssignSuite) assertAssignedUnit(c *gc.C, unit *state.Unit) string { // Get service networks. service, err := unit.Service() c.Assert(err, gc.IsNil) includeNetworks, excludeNetworks, err := service.Networks() c.Assert(err, gc.IsNil) // Check the machine on the unit is set. machineId, err := unit.AssignedMachineId() c.Assert(err, gc.IsNil) // Check that the principal is set on the machine. machine, err := s.State.Machine(machineId) c.Assert(err, gc.IsNil) include, exclude, err := machine.RequestedNetworks() c.Assert(err, gc.IsNil) c.Assert(include, gc.DeepEquals, includeNetworks) c.Assert(exclude, gc.DeepEquals, excludeNetworks) machineUnits, err := machine.Units() c.Assert(err, gc.IsNil) c.Assert(machineUnits, gc.HasLen, 1) // Make sure it is the right unit. c.Assert(machineUnits[0].Name(), gc.Equals, unit.Name()) return machineId }
func (s *assignCleanSuite) assignUnit(unit *state.Unit) (*state.Machine, error) { if s.policy == state.AssignCleanEmpty { return unit.AssignToCleanEmptyMachine() } return unit.AssignToCleanMachine() }
func (context *statusContext) processUnit(unit *state.Unit, serviceCharm string) (status api.UnitStatus) { status.PublicAddress, _ = unit.PublicAddress() for _, port := range unit.OpenedPorts() { status.OpenedPorts = append(status.OpenedPorts, port.String()) } if unit.IsPrincipal() { status.Machine, _ = unit.AssignedMachineId() } curl, _ := unit.CharmURL() if serviceCharm != "" && curl != nil && curl.String() != serviceCharm { status.Charm = curl.String() } status.Life, status.AgentVersion, status.AgentState, status.AgentStateInfo, status.Err = processAgent(unit) if subUnits := unit.SubordinateNames(); len(subUnits) > 0 { status.Subordinates = make(map[string]api.UnitStatus) for _, name := range subUnits { subUnit := context.unitByName(name) // subUnit may be nil if subordinate was filtered out. if subUnit != nil { status.Subordinates[name] = context.processUnit(subUnit, serviceCharm) } } } return }