Example #1
0
func (t *tracker) CLGIDs(CLG systemspec.CLG, networkPayload objectspec.NetworkPayload) error {
	destinationID := string(networkPayload.GetDestination())
	sourceIDs := networkPayload.GetSources()

	errors := make(chan error, len(sourceIDs))
	wg := sync.WaitGroup{}

	for _, s := range sourceIDs {
		wg.Add(1)
		go func(s string) {
			// Persist the single CLG ID connections.
			behaviourIDKey := key.NewNetworkKey("behaviour-id:%s:o:tracker:behaviour-ids", s)
			err := t.Storage().General().PushToSet(behaviourIDKey, destinationID)
			if err != nil {
				errors <- maskAny(err)
			}
			wg.Done()
		}(string(s))
	}

	wg.Wait()

	select {
	case err := <-errors:
		if err != nil {
			return maskAny(err)
		}
	default:
		// Nothing do here. No error occurred. All good.
	}

	return nil
}
Example #2
0
func (f *forwarder) GetNetworkPayloads(CLG systemspec.CLG, networkPayload objectspec.NetworkPayload) ([]objectspec.NetworkPayload, error) {
	ctx := networkPayload.GetContext()

	// Check if there are behaviour IDs known that we can use to forward the
	// current network payload to.
	behaviourID, ok := ctx.GetBehaviourID()
	if !ok {
		return nil, maskAnyf(invalidBehaviourIDError, "must not be empty")
	}
	behaviourIDsKey := key.NewNetworkKey("forward:configuration:behaviour-id:%s:behaviour-ids", behaviourID)
	newBehaviourIDs, err := f.Storage().General().GetAllFromSet(behaviourIDsKey)
	if storage.IsNotFound(err) {
		// No configuration of behaviour IDs is stored. Thus we return an error.
		// Eventually some other lookup is able to find sufficient network payloads.
		return nil, maskAny(networkPayloadsNotFoundError)
	} else if err != nil {
		return nil, maskAny(err)
	}

	// Create a list of new network payloads.
	var newNetworkPayloads []objectspec.NetworkPayload
	for _, behaviourID := range newBehaviourIDs {
		// Prepare a new context for the new network payload.
		newCtx := ctx.Clone()
		newCtx.SetBehaviourID(behaviourID)

		// Create a new network payload.
		newNetworkPayloadConfig := networkpayload.DefaultConfig()
		newNetworkPayloadConfig.Args = networkPayload.GetArgs()
		newNetworkPayloadConfig.Context = newCtx
		newNetworkPayloadConfig.Destination = string(behaviourID)
		newNetworkPayloadConfig.Sources = []string{networkPayload.GetDestination()}
		newNetworkPayload, err := networkpayload.New(newNetworkPayloadConfig)
		if err != nil {
			return nil, maskAny(err)
		}

		newNetworkPayloads = append(newNetworkPayloads, newNetworkPayload)
	}

	return newNetworkPayloads, nil
}
Example #3
0
func (n *network) Calculate(CLG systemspec.CLG, networkPayload objectspec.NetworkPayload) (objectspec.NetworkPayload, error) {
	n.Log.WithTags(systemspec.Tags{C: nil, L: "D", O: n, V: 13}, "call Calculate")

	outputs, err := filterError(reflect.ValueOf(CLG.GetCalculate()).Call(networkPayload.GetCLGInput()))
	if err != nil {
		return nil, maskAny(err)
	}

	newNetworkPayloadConfig := networkpayload.DefaultConfig()
	newNetworkPayloadConfig.Args = outputs
	newNetworkPayloadConfig.Context = networkPayload.GetContext()
	newNetworkPayloadConfig.Destination = networkPayload.GetDestination()
	newNetworkPayloadConfig.Sources = networkPayload.GetSources()
	newNetworkPayload, err := networkpayload.New(newNetworkPayloadConfig)
	if err != nil {
		return nil, maskAny(err)
	}

	return newNetworkPayload, nil
}
Example #4
0
func (f *forwarder) News(CLG systemspec.CLG, networkPayload objectspec.NetworkPayload) ([]objectspec.NetworkPayload, error) {
	ctx := networkPayload.GetContext()

	// Decide how many new behaviour IDs should be created. This defines the
	// number of signals being forwarded to other CLGs. Here we want to make a
	// pseudo random decision. CreateMax takes a max paramater which is exclusive.
	// Therefore we increment the configuration for the maximum signals desired by
	// one, to reflect the maximum setting properly.
	maxSignals, err := f.Service().Random().CreateMax(f.GetMaxSignals() + 1)
	if err != nil {
		return nil, maskAny(err)
	}

	// Create the desired number of behaviour IDs.
	var newBehaviourIDs []string
	for i := 0; i < maxSignals; i++ {
		newBehaviourID, err := f.Service().ID().New()
		if err != nil {
			return nil, maskAny(err)
		}
		newBehaviourIDs = append(newBehaviourIDs, string(newBehaviourID))
	}

	// TODO find a CLG name that can be connected to the current CLG for each new
	// behaviour ID and pair these combinations (network event tracker)

	// Store each new behaviour ID in the underlying storage.
	behaviourID, ok := ctx.GetBehaviourID()
	if !ok {
		return nil, maskAnyf(invalidBehaviourIDError, "must not be empty")
	}
	behaviourIDsKey := key.NewNetworkKey("forward:configuration:behaviour-id:%s:behaviour-ids", behaviourID)
	for _, behaviourID := range newBehaviourIDs {
		// TODO store asynchronuously
		err = f.Storage().General().PushToSet(behaviourIDsKey, behaviourID)
		if err != nil {
			return nil, maskAny(err)
		}
	}

	// Create a list of new network payloads.
	var newNetworkPayloads []objectspec.NetworkPayload
	for _, behaviourID := range newBehaviourIDs {
		// Prepare a new context for the new network payload.
		newCtx := ctx.Clone()
		newCtx.SetBehaviourID(behaviourID)
		// TODO set the paired CLG name to the new context

		// Create a new network payload.
		newNetworkPayloadConfig := networkpayload.DefaultConfig()
		newNetworkPayloadConfig.Args = networkPayload.GetArgs()
		newNetworkPayloadConfig.Context = newCtx
		newNetworkPayloadConfig.Destination = string(behaviourID)
		newNetworkPayloadConfig.Sources = []string{networkPayload.GetDestination()}
		newNetworkPayload, err := networkpayload.New(newNetworkPayloadConfig)
		if err != nil {
			return nil, maskAny(err)
		}

		newNetworkPayloads = append(newNetworkPayloads, newNetworkPayload)
	}

	return newNetworkPayloads, nil
}