func FindThings(c gossamer.Client) { ol, e := c.FindThings() if e != nil { log.Fatal(e) } for _, v := range ol { o, err := c.GetThing(v.GetId()) if err != nil { log.Fatal(err) } else { log.Println("Got Things Entity ", o.GetId()) } } }
func DeleteThings(c gossamer.Client) { ol, e := c.FindThings() if e != nil { log.Fatal(e) } for _, v := range ol { o, err := c.GetThing(v.GetId()) if err != nil { log.Fatal(err) } else { // Delete Observation e := c.DeleteThing(o.GetId()) if e != nil { log.Fatal(err) } else { log.Println("Deleted Thing ", o.GetId()) } } } }