func mainThreadNotReady(thread *rtda.Thread) bool { stack := thread.CurrentFrame().OperandStack() if _mainThreadGroup == nil { undoExec(thread) threadGroupClass := _classLoader.LoadClass("java/lang/ThreadGroup") _mainThreadGroup = threadGroupClass.NewObj() initMethod := threadGroupClass.GetConstructor("()V") stack.PushRef(_mainThreadGroup) // this thread.InvokeMethod(initMethod) return true } if thread.JThread() == nil { undoExec(thread) threadClass := _classLoader.LoadClass("java/lang/Thread") mainThreadObj := threadClass.NewObjWithExtra(thread) mainThreadObj.SetFieldValue("priority", "I", int32(1)) thread.HackSetJThread(mainThreadObj) initMethod := threadClass.GetConstructor("(Ljava/lang/ThreadGroup;Ljava/lang/String;)V") stack.PushRef(mainThreadObj) // this stack.PushRef(_mainThreadGroup) // group stack.PushRef(rtda.JString("main")) // name thread.InvokeMethod(initMethod) return true } return false }
func mainClassNotReady(thread *rtda.Thread) bool { mainClass := _classLoader.LoadClass(_mainClassName) if mainClass.InitializationNotStarted() { undoExec(thread) thread.InitClass(mainClass) return true } return false }
func _logFrames(thread *rtda.Thread) { for !thread.IsStackEmpty() { frame := thread.PopFrame() method := frame.Method() className := method.Class().Name() lineNum := method.GetLineNumber(frame.NextPC()) fmt.Printf(">> line:%4d pc:%4d %v.%v%v \n", lineNum, frame.NextPC(), className, method.Name(), method.Descriptor()) } }
func bootClassesNotReady(thread *rtda.Thread) bool { for _, className := range _bootClasses { class := _classLoader.LoadClass(className) if class.InitializationNotStarted() { undoExec(thread) thread.InitClass(class) return true } } return false }
func jlSystemNotReady(thread *rtda.Thread) bool { sysClass := _classLoader.LoadClass("java/lang/System") propsField := sysClass.GetStaticField("props", "Ljava/util/Properties;") props := propsField.GetStaticValue() if props == nil { undoExec(thread) initSys := sysClass.GetStaticMethod("initializeSystemClass", "()V") thread.InvokeMethod(initSys) return true } return false }
// todo func Loop(thread *rtda.Thread) { threadObj := thread.JThread() isDaemon := threadObj != nil && threadObj.GetFieldValue("daemon", "Z").(int32) == 1 if !isDaemon { nonDaemonThreadStart() } _loop(thread) // terminate thread threadObj = thread.JThread() threadObj.Monitor().NotifyAll() if !isDaemon { nonDaemonThreadStop() } }
// todo func _catchErr(thread *rtda.Thread) { if r := recover(); r != nil { if err, ok := r.(jerrors.ClassNotFoundError); ok { thread.ThrowClassNotFoundException(err.Error()) _loop(thread) return } _logFrames(thread) err, ok := r.(error) if !ok { err = fmt.Errorf("%v", r) panic(err.Error()) } else { panic(err.Error()) } } }
func _loop(thread *rtda.Thread) { defer _catchErr(thread) // todo for { frame := thread.CurrentFrame() pc := frame.NextPC() thread.SetPC(pc) // fetch instruction method := frame.Method() if method.Instructions == nil { method.Instructions = decodeMethod(method.Code()) } insts := method.Instructions.([]base.Instruction) inst := insts[pc] instCount := len(insts) // update nextPC for { pc++ if pc >= instCount || insts[pc] != nil { break } } frame.SetNextPC(pc) // execute instruction //_logInstruction(frame, inst) inst.Execute(frame) if thread.IsStackEmpty() { break } } }
func execMain(thread *rtda.Thread) { thread.PopFrame() mainClass := _classLoader.LoadClass(_mainClassName) mainMethod := mainClass.GetMainMethod() if mainMethod != nil { newFrame := thread.NewFrame(mainMethod) thread.PushFrame(newFrame) args := createArgs() newFrame.LocalVars().SetRef(0, args) } else { panic("no main method!") // todo } }
// prepare to reexec this instruction func undoExec(thread *rtda.Thread) { thread.CurrentFrame().RevertNextPC() }