func TestTrimTileFunc(t *testing.T) { t1 := tiling.NewTile() t1.Scale = 1 t1.TileIndex = 1 now := time.Now().Unix() // Pretend this is a full tile by setting non-zero CommitTime's for all commits. for i, _ := range t1.Commits { t1.Commits[i].CommitTime = now } tr := types.NewPerfTrace() tr.Values[len(t1.Commits)-1] = 0.7 t1.Traces["bar"] = tr var err error t1, err = trimTile(t1) if err != nil { t.Errorf("Failed to trim Tile: %s", err) } if got, want := len(t1.Commits), config.MAX_CLUSTER_COMMITS; got != want { t.Errorf("Failed to trim Tile correctly: Got %v Want %v", got, want) } if got, want := t1.Traces["bar"].Len(), config.MAX_CLUSTER_COMMITS; got != want { t.Errorf("Failed to trim Tile Values correctly: Got %v Want %v", got, want) } // Now test trimming a Tile with less than config.MAX_CLUSTER_COMMITS commits. const N = 20 t1, err = t1.Trim(0, N) if err != nil { t.Errorf("Failed to trim Tile a second time: %s", err) } t1, err = trimTile(t1) if got, want := len(t1.Commits), N; got != want { t.Errorf("Failed to trim Tile correctly: Got %v Want %v", got, want) } if got, want := t1.Traces["bar"].Len(), N; got != want { t.Errorf("Failed to trim Tile Values correctly: Got %v Want %v", got, want) } }
// addBenchDataToTile adds BenchData to a Tile. // // See the description at the top of this file for how the mapping works. func addBenchDataToTile(benchData *BenchData, tile *tiling.Tile, offset int, counter metrics.Counter) { // cb is the anonymous closure we'll pass over all the trace values found in benchData. cb := func(key string, value float64, params map[string]string) { needsUpdate := false var trace *types.PerfTrace if tr, ok := tile.Traces[key]; !ok { trace = types.NewPerfTrace() tile.Traces[key] = trace needsUpdate = true } else { trace = tr.(*types.PerfTrace) if !util.MapsEqual(params, tile.Traces[key].Params()) { needsUpdate = true } } trace.Params_ = params trace.Values[offset] = value counter.Inc(1) if needsUpdate { // Update the Tile's ParamSet with any new keys or values we see. // // TODO(jcgregorio) Maybe defer this until we are about to Put the Tile // back to disk and rebuild ParamSet from scratch over all the Traces. for k, v := range params { if _, ok := tile.ParamSet[k]; !ok { tile.ParamSet[k] = []string{v} } else if !util.In(v, tile.ParamSet[k]) { tile.ParamSet[k] = append(tile.ParamSet[k], v) } } } } benchData.ForEach(cb) }