import ( "golang.org/x/mobile/bind/seq" "bytes" ) func main() { data := []byte{0x00, 0x01, 0x02, 0x03} buffer := bytes.NewBuffer(data) var ref uint32 err := seq.ReadRef(buffer, &ref) if err != nil { // handle error } // use ref }
import ( "golang.org/x/mobile/bind/seq" "bytes" ) type MyStruct struct { ID uint32 // other fields } func main() { data := []byte{0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07} buffer := bytes.NewBuffer(data) var myStruct MyStruct err := seq.ReadRef(buffer, &myStruct.ID) if err != nil { // handle error } // use myStruct.ID }In this example, a struct with a uint32 ID field is defined. A buffer is created from a byte slice, and a variable of the MyStruct type is declared. The ReadRef function is called with the buffer and a reference to the ID field of the MyStruct variable. If there are no errors, the ID value is set and can be used further. In both examples, the package used is "golang.org/x/mobile/bind/seq".