func handleConn(conn *websocket.Conn) { defer conn.Close() for { message := make([]byte, 512) _, err := conn.Read(message) if err != nil { log.Println("Error reading message: ", err) break } log.Println("Received message: ", string(message)) } }In this example, we create a handleConn function that takes in a WebSocket connection as an argument. We then use the Conn.Read method to read the next message from the connection and store it in a buffer called "message". We then log the message received, or log an error if there was an issue with reading the message. Overall, the use of Conn.Read allows us to read messages sent by clients, and process them accordingly in a WebSocket server.