func Pong(host, address string) message.M { return message.Message3( message.Prefix(host), "PONG", message.Params([]string{address})) }
func EndOfWho(host, user, subject string) message.M { return message.Message3( message.Prefix(host), RPL_ENDOFWHO, message.Params([]string{user, subject})) }
func UserModeIs(host, nick string) message.M { return message.Message3( message.Prefix(host), RPL_UMODEIS, message.Params([]string{nick, "+"})) }
func Nick(oldName, newName string) message.M { return message.Message3( message.Prefix(oldName), "NICK", message.Params([]string{newName})) }
func Welcome(serverName, nickName string) message.M { return message.Message3( message.Prefix(serverName), RPL_WELCOME, message.Params([]string{nickName})) }
func ChannelModeIs(host, nick, channel string) message.M { return message.Message3( message.Prefix(host), RPL_CHANNELMODEIS, message.Params([]string{nick, channel, "+"})) }