import ( "image" "image/png" "os" ) func main() { // Open the image file file, err := os.Open("image.png") if err != nil { panic(err) } defer file.Close() // Decode the image file img, err := png.Decode(file) if err != nil { panic(err) } // Get the color of the pixel at (100, 200) color := img.At(100, 200) // Print the color as a string fmt.Println(color.String()) }In this example, we are loading a PNG image file and using the `At` function to get the color of the pixel at coordinate (100, 200) in the image. We then print the color as a string. The `At` function is part of the Go standard library's `image` package, which provides a set of interfaces and types for working with images.