func IsPodAvailable(pod *api.Pod, minReadySeconds int32, now time.Time) bool { if !controller.IsPodActive(*pod) { return false } // Check if we've passed minReadySeconds since LastTransitionTime // If so, this pod is ready for _, c := range pod.Status.Conditions { // we only care about pod ready conditions if c.Type == api.PodReady && c.Status == api.ConditionTrue { // 2 cases that this ready condition is valid (passed minReadySeconds, i.e. the pod is available): // 1. minReadySeconds == 0, or // 2. LastTransitionTime (is set) + minReadySeconds (>0) < current time minReadySecondsDuration := time.Duration(minReadySeconds) * time.Second if minReadySeconds == 0 || !c.LastTransitionTime.IsZero() && c.LastTransitionTime.Add(minReadySecondsDuration).Before(now) { return true } } } return false }
// IsPodAvailable return true if the pod is available. // TODO: Remove this once we start using replica set status for calculating available pods // for a deployment. func IsPodAvailable(pod *v1.Pod, minReadySeconds int32, now time.Time) bool { if !controller.IsPodActive(pod) { return false } // Check if we've passed minReadySeconds since LastTransitionTime // If so, this pod is ready for _, c := range pod.Status.Conditions { // we only care about pod ready conditions if c.Type == v1.PodReady && c.Status == v1.ConditionTrue { glog.V(4).Infof("Comparing pod %s/%s ready condition last transition time %s + minReadySeconds %d with now %s.", pod.Namespace, pod.Name, c.LastTransitionTime.String(), minReadySeconds, now.String()) // 2 cases that this ready condition is valid (passed minReadySeconds, i.e. the pod is available): // 1. minReadySeconds == 0, or // 2. LastTransitionTime (is set) + minReadySeconds (>0) < current time minReadySecondsDuration := time.Duration(minReadySeconds) * time.Second if minReadySeconds == 0 || !c.LastTransitionTime.IsZero() && c.LastTransitionTime.Add(minReadySecondsDuration).Before(now) { return true } } } return false }