// /contest/:name/:pid/submit func (this *ContestController) submit() { if !this.isLoggedIn() { this.Redirect("/user/login", 302) return } contestName := this.Ctx.Input.Param(":name") pid, err := strconv.Atoi(this.Ctx.Input.Param(":pid")) if err != nil { log.Println(err) this.Redirect("/", 302) return } contest := models.Contest{} contest.Name = contestName if err := contest.GetByName(); !err { this.Redirect("/", 302) return } currTime := time.Now() if contest.EndTime.Before(currTime) { this.Redirect("/contest/"+contestName, 302) return } uid := this.GetSession("id") code := this.GetString("code") lang := this.GetString("language") problemLog := models.Problemlogs{} problemLog.Uid = uid.(int) problemLog.Pid = pid problemLog.GetByPidUid() output := models.SubmitUpdateScore(uid.(int), pid, code, lang) contestLog := models.Contestlogs{} contestLog.Uid = uid.(int) contestLog.Cid = contest.Id status := contestLog.GetByUidCid() if !status { contestLog.Points = output.Score contestLog.Add() } else { if output.Score > problemLog.Points { contestLog.Points += output.Score - problemLog.Points contestLog.Update() } } js, _ := json.Marshal(output) this.Data["json"] = string(js) this.ServeJson() }
// Format of submission // Status - crashes on submission, code and lang are empty func (this *ProblemController) SaveSubmission() { if !this.isLoggedIn() { this.Redirect("/user/login", 302) return } uid := this.GetSession("id") pid, _ := strconv.Atoi(this.Ctx.Input.Param(":id")) code := this.GetString("code") lang := this.GetString("language") output := models.SubmitUpdateScore(uid.(int), pid, code, lang) js, _ := json.Marshal(output) this.Data["json"] = string(js) this.ServeJson() }