func processKeyboard(message *scratch.ScratchMessage) {
	switch message.SecondaryCommand {
	case keyCode:
		bte, err := message.GetInt32()
		if err == nil {
			osimpl.SendKeycode(uint8(bte))
		}

	case keyString:
		str, err := message.GetString()
		if err == nil {
			osimpl.SendKeyboardString(str)
		}
	}
}
Example #2
0
func processMouse(message *scratch.ScratchMessage) {
	switch message.SecondaryCommand {
	case mouseMove:
		x, err := message.GetInt32()
		if err != nil {
			return
		}

		y, err := message.GetInt32()
		if err != nil {
			return
		}

		osimpl.MoveMouse(int(x), int(y))

	case mouseLeft:
		osimpl.LeftClick()

	case mouseRight:
		osimpl.RightClick()

	case leftDown:
		osimpl.LeftDown()

	case leftUp:
		osimpl.LeftUp()

	case rightDown:
		osimpl.RightDown()

	case rightUp:
		osimpl.RightUp()

	case middleDown:
		osimpl.MiddleDown()

	case middleUp:
		osimpl.MiddleUp()

	case scrollDown:
		osimpl.ScrollDown()

	case scrollUp:
		osimpl.ScrollUp()
	}
}