func (m MultiGoalGenerator) CreateHash(req util.ParsedSignatureRequest) string { username := req.GetProperty("username").(string) goals := req.GetProperty("goals").([]MultiGoal) goalStr := username for _, goal := range goals { goalStr = fmt.Sprintf("%s-%v-%v", goalStr, goal.skill.Id, goal.goal) } return util.GetMD5(goalStr) }
func (g ExampleGenerator) CreateSignature(req util.ParsedSignatureRequest) (util.Signature, error) { username := req.GetProperty("username").(string) baseImage := image.NewRGBA(image.Rect(0, 0, 500, 100)) blue := color.RGBA{0, 0, 255, 255} draw.Draw(baseImage, baseImage.Bounds(), &image.Uniform{blue}, image.ZP, draw.Src) return util.Signature{username, baseImage}, nil }
func (g ExampleGenerator) CreateHash(req util.ParsedSignatureRequest) string { username := req.GetProperty("username").(string) return username }
func (b BoxGoalGenerator) CreateSignature(req util.ParsedSignatureRequest) (util.Signature, error) { username := req.GetProperty("username").(string) skill := req.GetProperty("skill").(util.Skill) goal := req.GetProperty("goal").(int) goaltype := req.GetProperty("goaltype").(util.GoalType) stats, err := util.GetStats(username) if err != nil { var s util.Signature return s, errors.New(fmt.Sprintf("Failed to fetch stats for %s", username)) } stat := util.GetStatBySkill(stats, skill) currentLevel := util.LevelFromXP(stat.Skill, stat.Xp) currentXP := stat.Xp var goalXP int var remainder int if goaltype == util.GoalXP { goalXP = goal remainder = goalXP - currentXP } else { goalXP = util.XPForLevel(stat.Skill, goal) remainder = util.XPToLevel(stat.Skill, currentXP, goal) } goalLevel := util.LevelFromXP(stat.Skill, goalXP) if remainder < 0 { remainder = 0 } percent := int(float64(currentXP) / float64(goalXP) * 100.0) if percent > 100 { percent = 100 } c := freetype.NewContext() createDrawer := func(img draw.Image, color *image.Uniform, f *truetype.Font, size float64, dpi float64, hinting font.Hinting) *font.Drawer { return &font.Drawer{ Dst: img, Src: color, Face: truetype.NewFace(f, &truetype.Options{ Size: size, DPI: dpi, Hinting: hinting, })} } baseImage := cloneImage(baseImage) drawer := createDrawer(baseImage, fontColor, baseFont, size, dpi, font.HintingFull) drawString := func(str string, x fixed.Int26_6, y int) { drawer.Dot = fixed.Point26_6{ X: x, //Y: fixed.I(y + int((c.PointToFixed(size) >> 6))), Y: fixed.I(y + int(c.PointToFixed(size)>>6)), } drawer.DrawString(str) } drawRightAlignedString := func(str string, x, y int) { width := drawer.MeasureString(str) drawString(str, fixed.I(x)-width, y) } // Skill name and current level drawString( fmt.Sprintf("%s: %d/%d", skill.Name, currentLevel, goalLevel), fixed.I(7), 1) for _, label := range staticLabels { if label.str == "Target lvl:" && goaltype == util.GoalXP { label.str = "Target XP:" } drawString(label.str, fixed.I(label.x), label.y) } x, y := 150, 15 // current xp drawRightAlignedString(util.Format(currentXP), x, y) y += 15 // goal drawRightAlignedString(util.Format(goal), x, y) y += 15 // remainder drawRightAlignedString(util.Format(remainder), x, y) y += 15 // bar drawBar(baseImage, percent) // bar percentage x = 71 y = 61 color := image.White if percent >= 50 { color = image.Black } drawer = createDrawer(baseImage, color, baseFont, 11, dpi, font.HintingFull) drawString(fmt.Sprintf("%d%%", percent), fixed.I(x), y) return util.Signature{username, baseImage}, nil }
func (b BoxGoalGenerator) CreateHash(req util.ParsedSignatureRequest) string { skill := req.GetProperty("skill").(util.Skill) return fmt.Sprintf("%s-%d-%d", req.GetProperty("username"), skill.Id, req.GetProperty("goal")) }
func (m MultiGoalGenerator) CreateSignature(req util.ParsedSignatureRequest) (util.Signature, error) { username := req.GetProperty("username").(string) goals := req.GetProperty("goals").([]MultiGoal) stats, err := util.GetStats(username) if err != nil { var s util.Signature return s, errors.New(fmt.Sprintf("Failed to fetch stats for %s", username)) } c := freetype.NewContext() createDrawer := func(img draw.Image, color *image.Uniform, f *truetype.Font, size float64, dpi float64, hinting font.Hinting) *font.Drawer { return &font.Drawer{ Dst: img, Src: color, Face: truetype.NewFace(f, &truetype.Options{ Size: size, DPI: dpi, Hinting: hinting, })} } baseImage := loadbaseImage(len(goals)) drawer := createDrawer(baseImage, fontColor, baseFont, size, dpi, font.HintingFull) drawString := func(str string, x fixed.Int26_6, y int) { drawer.Dot = fixed.Point26_6{ X: x, Y: fixed.I(y + int(c.PointToFixed(size)>>6)), } drawer.DrawString(str) } drawRightAlignedString := func(str string, x, y int) { width := drawer.MeasureString(str) drawString(str, fixed.I(x)-width, y) } nameX, goalX := paddingSides, baseWidth-paddingSides y := paddingSides for _, goal := range goals { stat := util.GetStatBySkill(stats, goal.skill) currentLevel := util.LevelFromXP(stat.Skill, stat.Xp) currentXP := stat.Xp var goalXP int var remainder int if goal.goaltype == util.GoalXP { goalXP = goal.goal remainder = goalXP - currentXP } else { goalXP = util.XPForLevel(stat.Skill, goal.goal) remainder = util.XPToLevel(stat.Skill, currentXP, goal.goal) } goalLevel := util.LevelFromXP(stat.Skill, goalXP) if remainder < 0 { remainder = 0 } percent := int(float64(currentXP) / float64(goalXP) * 100.0) if percent > 100 { percent = 100 } // Skill name and current level drawString( fmt.Sprintf("%s: %d/%d", goal.skill.Name, currentLevel, goalLevel), fixed.I(nameX), y) // Current and goal xp drawRightAlignedString(util.Format(currentXP)+"/"+util.Format(goalXP), goalX, y) // Bar drawBar(baseImage, percent, nameX, y+20, baseWidth-5, 1) y += baseHeight } // Watermark y -= 5 drawer = createDrawer(baseImage, fontColor, baseFont, 11, dpi, font.HintingFull) drawRightAlignedString("sig.scapelog.com", goalX, y) return util.Signature{username, baseImage}, nil }