/** * register itself to controller */ func serverRegister() { // set the parameters to register params := map[string]interface{}{} event := &proto.Event{proto.SERVER_REGISTER, params} util.Send(anonServer.Socket, anonServer.CoordinatorAddr, util.Encode(event)) }
// encrypt the public key and send to next hop func handleClientRegisterServerSide(params map[string]interface{}) { publicKey := anonServer.Suite.Point() err := publicKey.UnmarshalBinary(params["public_key"].([]byte)) util.CheckErr(err) newKey := anonServer.Suite.Point().Mul(publicKey, anonServer.Roundkey) byteNewKey, err := newKey.MarshalBinary() util.CheckErr(err) pm := map[string]interface{}{ "public_key": byteNewKey, "addr": params["addr"].(string), } event := &proto.Event{proto.CLIENT_REGISTER_SERVERSIDE, pm} util.Send(anonServer.Socket, anonServer.NextHop, util.Encode(event)) // add into key map fmt.Println("[debug] Receive client register request... ") anonServer.KeyMap[newKey.String()] = publicKey }
func handleRoundEnd(params map[string]interface{}) { keyList := util.ProtobufDecodePointList(params["keys"].([]byte)) size := len(keyList) byteValList := make([][]byte, size) if _, ok := params["is_start"]; ok { intValList := params["vals"].([]int) // The request is sent by coordinator, deserialize the data part for i := 0; i < len(intValList); i++ { byteValList[i] = util.IntToByte(intValList[i]) } } else { // verify neff shuffle if needed verifyNeffShuffle(params) // deserialize data part byteArr := params["vals"].([]util.ByteArray) for i := 0; i < len(byteArr); i++ { byteValList[i] = byteArr[i].Arr } } rand1 := anonServer.Suite.Cipher([]byte("example")) // Create a public/private keypair (X[mine],x) X := make([]abstract.Point, 1) X[0] = anonServer.PublicKey newKeys := make([]abstract.Point, size) newVals := make([][]byte, size) for i := 0; i < size; i++ { // decrypt the public key newKeys[i] = anonServer.KeyMap[keyList[i].String()] // encrypt the reputation using ElGamal algorithm C := anon.Encrypt(anonServer.Suite, rand1, byteValList[i], anon.Set(X), false) newVals[i] = C } byteNewKeys := util.ProtobufEncodePointList(newKeys) // type is []ByteArr byteNewVals := util.SerializeTwoDimensionArray(newVals) if size <= 1 { // no need to shuffle, just send the package to next server pm := map[string]interface{}{ "keys": byteNewKeys, "vals": byteNewVals, } event := &proto.Event{proto.ROUND_END, pm} util.Send(anonServer.Socket, anonServer.PreviousHop, util.Encode(event)) // reset RoundKey and key map anonServer.Roundkey = anonServer.Suite.Secret().Pick(random.Stream) anonServer.KeyMap = make(map[string]abstract.Point) return } Xori := make([]abstract.Point, len(newVals)) for i := 0; i < size; i++ { Xori[i] = anonServer.Suite.Point().Mul(nil, anonServer.PrivateKey) } byteOri := util.ProtobufEncodePointList(Xori) rand := anonServer.Suite.Cipher(abstract.RandomKey) // *** perform neff shuffle here *** Xbar, Ybar, _, Ytmp, prover := neffShuffle(Xori, newKeys, rand) prf, err := proof.HashProve(anonServer.Suite, "PairShuffle", rand, prover) util.CheckErr(err) // this is the shuffled key finalKeys := convertToOrigin(Ybar, Ytmp) finalVals := rebindReputation(newKeys, newVals, finalKeys) // send data to the next server byteXbar := util.ProtobufEncodePointList(Xbar) byteYbar := util.ProtobufEncodePointList(Ybar) byteFinalKeys := util.ProtobufEncodePointList(finalKeys) byteFinalVals := util.SerializeTwoDimensionArray(finalVals) bytePublicKey, _ := anonServer.PublicKey.MarshalBinary() // prev keys means the key before shuffle pm := map[string]interface{}{ "xbar": byteXbar, "ybar": byteYbar, "keys": byteFinalKeys, "vals": byteFinalVals, "proof": prf, "prev_keys": byteOri, "prev_vals": byteNewKeys, "shuffled": true, "public_key": bytePublicKey, } event := &proto.Event{proto.ROUND_END, pm} util.Send(anonServer.Socket, anonServer.PreviousHop, util.Encode(event)) // reset RoundKey and key map anonServer.Roundkey = anonServer.Suite.Secret().Pick(random.Stream) anonServer.KeyMap = make(map[string]abstract.Point) }
func handleAnnouncement(params map[string]interface{}) { var g abstract.Point = nil keyList := util.ProtobufDecodePointList(params["keys"].([]byte)) valList := params["vals"].([]util.ByteArray) size := len(keyList) if val, ok := params["g"]; ok { // contains g byteG := val.([]byte) g = anonServer.Suite.Point() g.UnmarshalBinary(byteG) g = anonServer.Suite.Point().Mul(g, anonServer.Roundkey) // verify the previous shuffle verifyNeffShuffle(params) } else { g = anonServer.Suite.Point().Mul(nil, anonServer.Roundkey) } X1 := make([]abstract.Point, 1) X1[0] = anonServer.PublicKey newKeys := make([]abstract.Point, size) newVals := make([][]byte, size) for i := 0; i < len(keyList); i++ { // encrypt the public key using modPow newKeys[i] = anonServer.Suite.Point().Mul(keyList[i], anonServer.Roundkey) // decrypt the reputation using ElGamal algorithm MM, err := anon.Decrypt(anonServer.Suite, valList[i].Arr, anon.Set(X1), 0, anonServer.PrivateKey, false) util.CheckErr(err) newVals[i] = MM // update key map anonServer.KeyMap[newKeys[i].String()] = keyList[i] } byteNewKeys := util.ProtobufEncodePointList(newKeys) byteNewVals := util.SerializeTwoDimensionArray(newVals) byteG, err := g.MarshalBinary() util.CheckErr(err) if size <= 1 { // no need to shuffle, just send the package to next server pm := map[string]interface{}{ "keys": byteNewKeys, "vals": byteNewVals, "g": byteG, } event := &proto.Event{proto.ANNOUNCEMENT, pm} util.Send(anonServer.Socket, anonServer.NextHop, util.Encode(event)) return } Xori := make([]abstract.Point, len(newVals)) for i := 0; i < size; i++ { Xori[i] = anonServer.Suite.Point().Mul(nil, anonServer.PrivateKey) } byteOri := util.ProtobufEncodePointList(Xori) rand := anonServer.Suite.Cipher(abstract.RandomKey) // *** perform neff shuffle here *** Xbar, Ybar, _, Ytmp, prover := neffShuffle(Xori, newKeys, rand) prf, err := proof.HashProve(anonServer.Suite, "PairShuffle", rand, prover) util.CheckErr(err) // this is the shuffled key finalKeys := convertToOrigin(Ybar, Ytmp) finalVals := rebindReputation(newKeys, newVals, finalKeys) // send data to the next server byteXbar := util.ProtobufEncodePointList(Xbar) byteYbar := util.ProtobufEncodePointList(Ybar) byteFinalKeys := util.ProtobufEncodePointList(finalKeys) byteFinalVals := util.SerializeTwoDimensionArray(finalVals) bytePublicKey, _ := anonServer.PublicKey.MarshalBinary() // prev keys means the key before shuffle pm := map[string]interface{}{ "xbar": byteXbar, "ybar": byteYbar, "keys": byteFinalKeys, "vals": byteFinalVals, "proof": prf, "prev_keys": byteOri, "prev_vals": byteNewKeys, "shuffled": true, "public_key": bytePublicKey, "g": byteG, } event := &proto.Event{proto.ANNOUNCEMENT, pm} util.Send(anonServer.Socket, anonServer.NextHop, util.Encode(event)) }